Article: 11792 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood From: bhood@netcom.com (robert hood) Subject: Re: Science Fiction Ghetto - Lightwave Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: Date: Sat, 17 Feb 1996 02:26:31 GMT Lines: 29 Sender: bhood@netcom14.netcom.com Francis A. Schmidt (scrubjay@netcom.com) wrote: [...] > I am not a great Science Fiction fan. I liked it quite a lot > while younger but was totally turned off at the age of 13 after reading the > hideously overwrought and superflous Foundation stuff written by that > mutton chopped muckracker of media mediocrity what's-his-name (sorry). [...] I'm sorry too. However, you just lost credibility with me. I'm 33 now, and I've been into SF since I was a pre-teen (around the time of the Foundation "stuff"). Even though I own them, I've never read the Foundation trilogy (haven't reach it yet), so I cannot speak against or in support of your impressions. However, a true SF fan, finding a selection that they did not care for, would have simply avoided reading that particular selection in the future. It doesn't sound to me like you were nearly as enamored with the genre as you would have us believe. Sometimes patience (and lithium =|^) enables you sift through the lesser things to get to the treasures. Try reading the Dune trilogy, the best SF story every written. Perhaps you'll regain your lost interests. -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become | drunk on violence, a condition to which they are bhood@netcom.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 11793 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 16 Feb 1996 22:03:50 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 21 Sender: root@newsbf02.news.aol.com Message-ID: <4g3gim$cvm@newsbf02.news.aol.com> References: <4g2cfi$rcc@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com You know, maybe I'm just sensative from the broad and baseless insults tossed at me, but - is it just me or is this a weird message? First off, I never said things were 'spinning out of control' as though drunken people ran the hallways tossing food against the wall. I said there was no marketing vision, and there hasn't been. I've also said that it's affected sales, and sales have been disappointing so far. The weirdest part, though, is that Brent liked the OLD marketing director just fine and didn't see the problem - but is now glad it's fixed! Is Brent trying to become an editor at VTU and earn his rose colored goggles? Can we assume that NewTek is going to raise the price of LightWave, since that was Brent's only complaint? _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 11794 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: afrerking@aol.com (AFrerking) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 17 Feb 1996 00:44:23 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 25 Sender: root@newsbf02.news.aol.com Message-ID: <4g3pvn$h1r@newsbf02.news.aol.com> References: <3124370D.1C4E@osu.edu> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <3124370D.1C4E@osu.edu>, Jeff Jasper writes: >If you are talking about a professional market Lightwave also has to contend >with Softimage NT as well as MAX. This is some pretty stiff competition since >Autodesk is offering great pricing on 3DS. You can spend about $1,500 and have a copy >of 3DSr4 and a copy of MAX. Softimage if you get it bundled with a fast sytem >will cost significantly less than it's list price also. The list price of 3DS r4 is $2995 and MAX will be $3495. The absolute best offer for 3DS is $2495 for r4 and upgrade to MAX for $495. If anyone can get both for $1500, then I suggest they jump on it. I have heard unsubstantiated rumors from other people of MAX being $1500 but have NEVER seen this offer. The street price of MAX after it ships will probably be about $3000. Softimage is about $8000 from what I understand and the bundled version might be cheaper but will be considerably scaled down in features. Andy Dynamic Realities "Beware the calm before the storm..." Article: 11795 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!alpine.valleynet.com!server3.mich.com!pm001-16.dialip.mich.com!marrocco From: Sam Marrocco Newsgroups: comp.graphics.apps.lightwave Subject: Meshpaint for SGI shipping? Date: 16 Feb 1996 20:50:37 GMT Organization: mich.com, Inc., Farmington, Michigan Lines: 1 Distribution: world Message-ID: <4g2qmt$8qf@server3.mich.com> NNTP-Posting-Host: pm001-16.dialip.mich.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Newsreader: Nuntius 2.0.3_PPC X-XXMessage-ID: X-XXDate: Fri, 16 Feb 1996 20:51:02 GMT Is Meshpaint available for the SGI ?, if not, when and at what price? Article: 11796 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: cevanim@aol.com (CEVAnim) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 16 Feb 1996 22:24:49 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4g3hq1$dhf@newsbf02.news.aol.com> References: <4g2njv$1ui@newsbf02.news.aol.com> Reply-To: cevanim@aol.com (CEVAnim) NNTP-Posting-Host: newsbf02.mail.aol.com It takes a TON of money to do this. They could flush $ 1,000,000.00 in advertising down the toilet and the general public wouldn't know they existed. I'd encourage them to just start being up front with people....deliver what they promise! ....and budget 2-3% or whatever they can afford of their sales to their advertising/marketing. But your right, talk is cheap. They gotta start walkin the walk. Ed CEVA Article: 11797 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news2.interlog.com!winternet.com!guitar.sound.net!news From: nanook@sound.net (Nanook of the South) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Render-net over Internet? Date: Sat, 17 Feb 1996 06:05:08 GMT Organization: I'm totaly disorganized! Lines: 38 Message-ID: <31256fa4.8815445@news.sound.net> References: <311D727C.1ABB@ix.netcom.com> <4fvkof$sro@news.accessone.com> <4g09j6$oth@alpha.sky.net> <31240385.9002249@news.airmail.net> Reply-To: nanook@sound.net NNTP-Posting-Host: psycho.sound.net X-Newsreader: Forte Agent .99d/32.182 I suppose I can set up a public r/w dir on my FTP server for such a usage.... If I hear a few more people show some interest in the project. L8r G8r Keith NOTE: I mirror ftp.newtek.com at ftp.sound.net:/pub/NewTek kenwshmt@airmail.net (Ken Schmitt) wrote: >theres a program for '95 and NT called DYNA CONNECTOR >available from http://www.halcyon.com/brianvm/dynaconnector.htm > >its supposed to enable systems on the internet behave just as they >would on a local area network.... hence, screamernet. > >I've just downloaded it and am working on setting it up, anyone want >to attempt a 'internet screamer render?' > >a few things will have to be established... a FTP that can be used as >a temp dirrectory (i dont want to try a serv-u site), >and a scene simple enough to test (i doubt rotoscoping animations, >what i actually need a screamer net for, would work so well at 28.8) > >and... well have to see if we can set it up to send jpegs around, a >100k jpeg is 10 times faster than a 1meg tga or iff. > >anyone game? > +--------------------------------------------------------------+ | No! That light at the end of the tunnel is NOT a train! | +--------------------------------------------------------------+ | Sound.Net is the premier Internet provider in the KC area. | | Our fees are only $10/month and include full slip/ppp access | | for 540 hours/month. For more information call our office | | at 816-436-5206 or send mail to support@sound.net | +--------------------------------------------------------------+ Article: 11798 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news3.digex.net!access1.digex.net!erniew From: Ernie Wright Newsgroups: comp.sys.amiga.graphics,comp.graphics.apps.lightwave,comp.sys.sgi.graphics,comp.sys.sgi.misc Subject: Re: File Format for PC DPS Par? Date: Fri, 16 Feb 1996 23:12:50 -0500 Organization: Express Access Online Communications, USA Lines: 13 Message-ID: References: <4g29m5$dun@ionews.io.org> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <4g29m5$dun@ionews.io.org> Xref: zippy.cais.net comp.sys.amiga.graphics:45661 comp.graphics.apps.lightwave:11798 comp.sys.sgi.graphics:13962 comp.sys.sgi.misc:25083 Glen Mead wrote: > The files created by Alias have been setup as 752x486 with a 1:1 > pixel aspect ratio. Is this the correct sizing and pixel aspect > ratio for the PAR? Try D1 NTSC, pixel aspect 0.90, frame aspect 1.333, pixel dimensions 720 x 480. (The height should really be 486 for D1, but the PAR will cut that down to 480 by clipping the top and bottom 3 scanlines, which has the effect of inverting video fields when you field render.) - Ernie Article: 11799 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!winternet.com!guitar.sound.net!news From: nanook@sound.net (Nanook of the South) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Windows 95 Trouble Date: Sat, 17 Feb 1996 06:09:06 GMT Organization: I'm totaly disorganized! Lines: 27 Message-ID: <312570c9.9108627@news.sound.net> References: <4fvf4t$17n6@pina1.telecom.at> Reply-To: nanook@sound.net NNTP-Posting-Host: psycho.sound.net X-Newsreader: Forte Agent .99d/32.182 Huebmer Michael wrote: >I have a little problem with Win95 and LightWave 4.0 Intel Rev.B > > >Trying different settings, I still canīt save AVI animations. > >Windows 3.1 & NT are working correctly, but Win95 is just rendering >single frames ???? > > >If you know the trick or a patch, please leave a message! You need to restore your avi files in your system directory from the CDROM... The rev B disk nuked it. L8r G8r Keith +--------------------------------------------------------------+ | No! That light at the end of the tunnel is NOT a train! | +--------------------------------------------------------------+ | Sound.Net is the premier Internet provider in the KC area. | | Our fees are only $10/month and include full slip/ppp access | | for 540 hours/month. For more information call our office | | at 816-436-5206 or send mail to support@sound.net | +--------------------------------------------------------------+ Article: 11800 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!pipeline!not-for-mail From: justin@nyc.pipeline.com (Michael Justin Austin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: off topic-but!! new pvr upgrade! Date: 17 Feb 1996 03:03:22 -0500 Organization: The Pipeline Lines: 18 Message-ID: <4g424a$b1h@pipe1.nyc.pipeline.com> References: <31238d71.3143960@news.digex.net> NNTP-Posting-Host: pipe1.nyc.pipeline.com X-PipeUser: justin X-PipeHub: nyc.pipeline.com X-PipeGCOS: (M.austin) X-Newsreader: The Pipeline v3.4.0 On Feb 15, 1996 19:54:16 in article , 'davep@access.digex.net (Dave Paige)' wrote: >justin@nyc.pipeline.com (Michael Justin Austin) wro >>www.dps-inc.com >> >> >>enjoy! > >Not really off-topic but not new news either. > >Dave Paige >Alfheim Imaging >dave@access.digex.net Well it was to me! Article: 11801 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!lerc.nasa.gov!purdue!haven.umd.edu!news.umbc.edu!eff!sed.psrw.com!psinntp!psinntp!psinntp!pipeline!not-f From: justin@nyc.pipeline.com (Michael Justin Austin) Newsgroups: comp.graphics.apps.lightwave Subject: Re: off topic-but!! new pvr upgrade! Date: 17 Feb 1996 03:04:48 -0500 Organization: The Pipeline Lines: 10 Message-ID: <4g4270$b2s@pipe1.nyc.pipeline.com> References: <4fvubm$1i6@newsbf02.news.aol.com> NNTP-Posting-Host: pipe1.nyc.pipeline.com X-PipeUser: justin X-PipeHub: nyc.pipeline.com X-PipeGCOS: (M.austin) X-Newsreader: The Pipeline v3.4.0 On Feb 15, 1996 13:34:30 in article , 'stranahan@aol.com (Stranahan)' wrote: >This really isn't that off topic - the PVR and LightWave go hand in >hand... > > just coverin da tookus' Article: 11802 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: ddyerfish@aol.com (DDyerfish) Newsgroups: comp.graphics.apps.lightwave Subject: DPS PAR for AMIGA Date: 17 Feb 1996 06:43:05 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Message-ID: <4g4f09$nm6@newsbf02.news.aol.com> Reply-To: ddyerfish@aol.com (DDyerfish) NNTP-Posting-Host: newsbf02.mail.aol.com PAR card for sale. In box with software upgrade still sealed in envelope. Works great. Paid $1950. Asking $975 Buyer pay C.O.D charges. Contact me at ddyer@kktv.com Article: 11803 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!world!mv!usenet From: mark@fusion.mv.com (Mark Thompson) Subject: Re: Lee Stranahan's Problem With NewTek Message-ID: Organization: Fusion Films, Inc. Date: Sat, 17 Feb 1996 13:09:37 GMT References: <3124370D.1C4E@osu.edu> <4g3pvn$h1r@newsbf02.news.aol.com> X-Newsreader: News for Windows NT X1.0-72 X-Nntp-Posting-Host: fusion.mv.com Lines: 18 afrerking@aol.com (AFrerking) wrote: > Softimage is about $8000 from what I understand and the > bundled version might be cheaper but will be considerably scaled down in > features. The bundled version is the same as the seperate one and cost $4100 until the end of February. HOWEVER, because the bundled version comes packaged with an exorbinately overpriced piece of hardware, its actually more expensive than buying it seperate. For example, Softimage Alpha bundle w/ 266MHz 21164, 64MB, OGL card, etc. for $23K. I can build a 300MHz system, pay double the price for the software, and still come in at least $4K cheaper than the bundle. Pretty pathetic. *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~* * Mark Thompson http://www.mv.com/ipusers/fusion * * Fusion Films, Inc. mark@fusion.mv.com * * Director of Animation and Special FX (603) 424-1829 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Article: 11804 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail From: stevok@melbourne.DIALix.oz.au (Steven Johansen) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Cool Animations Date: 18 Feb 1996 00:45:32 +1100 Organization: DIALix Services, Melbourne, Australia. Lines: 8 Sender: stevok@melbourne.DIALix.oz.au Message-ID: <4g4m5s$b85$1@melbourne.DIALix.oz.au> References: NNTP-Posting-Host: stevok@melbourne.dialix.oz.au Re: the bitching about an animatiom request Well said Jeff (dammit you beat me to it :-) Steven -- X Article: 11805 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!nntp.coast.net!news00.sunet.se!sunic!mn6.swip.net!mn5.swip.net!cindy!cindy.ct.se!cyber!jonas.karlsson From: jonas.karlsson@cyber.ct.se (Jonas Karlsson) Newsgroups: comp.graphics.apps.lightwave Subject: Lightrom 3 on the Amiga Date: Fri, 16 Feb 96 21:24:00 +0200 Organization: Jonas_Karlsson@cyber.ct.se Lines: 16 Sender: news@ct.se Message-ID: References: <1055.6616T1005T2230@algonet.se> Reply-To: jonas.karlsson@cyber.ct.se NNTP-Posting-Host: dialup107-7-3.swipnet.se Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit In-Reply-To: Johan Steen's message X-Newsreader: Spot 1.3a Unregistered X-Mailer: uugate 0.40 (SunOS 4.1.3) (Fidonet Gateway) X-Info: UUCP Dialup connection In a message of 12 Feb 96 Johan Steen wrote to All: JS> From: rioter@algonet.se (Johan Steen) JS> On LightROM 3 the first disk is called L:, which also the the device on JS> the Amiga where diffrent handlers are put. Because of this the Computer JS> searches the CD after handlers instead of the SYS:. Has anyone else JS> with an Amiga and LR3 come up with a simple solution of this? don't insert the disk until the system is up and running. Article: 11806 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: johnc@mt-inc.com (John Crookshank) Newsgroups: comp.graphics.apps.lightwave Subject: Re: OpenGL DLLs? Date: 17 Feb 1996 17:20:06 GMT Organization: MCSNet Internet Services Lines: 20 Message-ID: <928.6621T650T2764@mt-inc.com> References: <3125048E.4D5B@mindspring.com> NNTP-Posting-Host: mtinc.pr.mcs.net X-Newsreader: THOR 2.22 (Amiga;TCP/IP) On 16-Feb-96 17:26:22, Andrew Weiler (aweiler@mindspring.com) posted: > Anyone know where I can download the OpenGL DLL files for Win95? > Thanks a million, I posted them to the NewTek ftp site (ftp.newtek.com), and I think they're still in the /incoming directory. We also have them on our ftp site (ftp.mt-inc.com/pub/mt-inc/intel/opengl95.zip) as well. -- ______________________________________________________________ / John Crookshank | Raptor3 DEC Alpha Workstations \ | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer | | Desktop Video Systems Dealer | JVC Professional Video Products | | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer | |------------------------------|---------------------------------| | johnc@mt-inc.com http://www.mt-inc.com/ | \______________________________________________________________/ Article: 11807 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 17 Feb 1996 17:55:58 GMT Organization: Syndesis Corporation Lines: 15 Message-ID: <4g54re$jat@homer.alpha.net> References: <4g2cfi$rcc@newsbf02.news.aol.com> <4g3gim$cvm@newsbf02.news.aol.com> NNTP-Posting-Host: s02c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4g3gim$cvm@newsbf02.news.aol.com>, stranahan@aol.com says... > >I said >there was no marketing vision, and there hasn't been. I've also said that >it's affected sales, and sales have been disappointing so far. I was thinking about the sequence of events, and I was wondering about something. Perhaps you can clarify them. When did NewTek announce LightWave for the PC? What was the marketing plan at that time? Didn't those two events take place before Paul, Mark, etc. left NewTek? Did they launch any sort of PR / marketing campaign for LW-standalone before they left? - John Article: 11808 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!news.wwa.com!news From: bobzim@metaworld.com (Bob Zimmerman) Newsgroups: comp.multimedia,comp.graphics.animation,comp.graphics.apps.alias,comp.graphics.apps.avs,comp.graphics.apps.data-explorer,comp.graphics.apps.gnuplot,comp.graphics.apps.iris-explorer,comp.graphics.apps.lightwave,comp.graphics.apps.pagemaker,comp Subject: Re: Help Develop a Standardized Quote Form Date: Sat, 17 Feb 1996 17:51:43 GMT Organization: MetaWorld - Working With Change Lines: 59 Message-ID: <312615a2.9466093@news.wwa.com> References: <2d7cc$13c0.1f@news.nmaa.org> NNTP-Posting-Host: bobzim.ip.wwa.com X-Newsreader: Forte Agent .99d/32.182 Xref: zippy.cais.net comp.multimedia:51671 comp.graphics.animation:30897 comp.graphics.apps.alias:1080 comp.graphics.apps.avs:478 comp.graphics.apps.data-explorer:237 comp.graphics.apps.gnuplot:2248 comp.graphics.apps.iris-explorer:223 comp.graphics.apps. bart@nmaa.org (Bart Casiello) wrote: >If you would like to contribute to the development of this important document contact me via email. If you > would like more information about the National Multimedia Association of America I would encourage you >to visit our web site. > WWW.NMAA.ORG > >Bart Casiello >President >National Multimedia Association of America >bart@nmaa.org Couple of quick notes. a) Your news reader is sending out your post with your lines beyond column 78. Since many of the individuals on the newsgroup have newsreaders or systems (notebooks), which would make your post difficult to read, and since I assume you are trying to communicate "effectively", you may want to adjust your software appropriately. b) Prior to diving into your suggestion, I decided to look at your pages. Again, emphasizing the point of "effective presentation and communication", you need to clean up the pages. For one thing, folks on notebooks etc... or limited to 640x480 can't view your entire screen. Blockquote being used to indent is an incorrect approach to proper html. For example, certain browsers present blockquote without indentation. Also, some of your bullets (items) are actually wrapping the last word when viewed with Netscape using it's defaults on a 640 screen. My guess is that you work on an 800x600 screen, as it displays much better (along with your post). c) Pertaining to your suggestion. Having a standardized quote form would require all of us to have common function points for pricing. By function points, I mean (and excuse me if I used the term improperly), that we base cost on the same processes and tasks and that we each view them the same as well. In your example, if there was that much discrepency, then company A is definitly newbies, and company C is definitly established (or won't be anymore). Company B is fighting for company's C market share (based on the difference in cost - this would be assumptions). Each customer will perceive risk, value and product differently and that is how they will determine which direction to move. Have a standard form does nothing for the customer, ONLY for Company A and possibly company B. ----- Bob Zimmerman ~ bobzim@metaworld.com ~ http://www.metaworld.com MetaWorld, Inc ~ PO Box 261 ~ Grayslake, IL 60030 info@metaworld.com ~ (708) 223-6753 ~ Fax: (708) 223-2096 Working with change... Providing Business Solutions for Tomorrow... Today! Article: 11809 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 17 Feb 1996 13:04:52 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 70 Sender: root@newsbf02.news.aol.com Message-ID: <4g55c4$1eo@newsbf02.news.aol.com> References: <3124370D.1C4E@osu.edu> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Jeff, Your comments about what NewTek should do to market LW to professionals are well-put. There's a huge difference in marketing LW PC upgrades to Amiga owners (who are accustomed to the LW interface and workflow), and cracking the general 3D PC market, especially if you're going after existing 3D Studio users. The vast majority of 3DS users are just as fanatical about their product as LW fans are of theirs. And there are *FAR* more 3DS users-- between 60-90,000, if you include the educational market -- than LW users. Finally, those loyal users are almost certainly going to go to 3D Studio MAX, which looks spectacular. (There's a bunch of MAX screen shots and rendered images that have just been released on the Autodesk AMMEDIA forum on Compuserve.) There's a reason why Microsoft's Softimage NT intro reel includes a user making *2* negative mentions of 3DS/DOS [$2200 street price] vs. Softimage NT [$8,000 list and street]. You don't do negative advertising against a competitor unless you're scared of them -- and *Microsoft* is scared of Autodesk's 3D Studio MAX. MAX has the potential to literally become the Photoshop of PC 3D imaging -- it was written from the beginning as a 32-bit, open architecture, multi-threaded NT application that follows the MS NT spec. (Neither LW nor even Microsoft's own Softimage can currently claim this.) With Autodesk encouraging development of Plug-in modelers, renderers (like Lightscape's Radiosity renderer!), and other tools, and including the software development kit in every copy of MAX sold, it's going to be *very* tough to attack it on price alone. There's already tremendous momentum gathering for Plug-ins to MAX from the current IPAS developers. If NewTek wants to survive in the PC marketplace, they're going to have to figure out exactly what their market is (Truespace or 3D Studio/Softimage), price accordingly, make LW look (and work) like a professional NT app instead of a 10-year-old Amiga app (sorry, but its UI looks like a joke to most PC users), and concentrate on selling tons of copies to end users, rather than a handful to Ron Thornton and Amblin Imaging, famous though they may be. (No reflection on their excellent work, BTW; I love the graphics in Babylon 5 and seaQuest.) In addition, the promoters of LW have to get off this kick of "but Lightwave has lens flares built in!" -- as if that's the sole reason a professional user would pick LW over 3D Studio. (I wish I had a dollar for every time I've heard that "lens flare" statement.) And the LW vs. 3DS ray-tracing argument also doesn't hold, since virtually every CGI shot you can do can use reflection/refraction maps to simulate ray-tracing at a fraction of the rendering time. (Heck, Renderman doesn't even use ray-tracing.) If all that fails, here's a wacky thought: NewTek could make Lightwave a $495 modeling and rendering Plug-in for 3D Studio MAX -- and they would probably make money on it. -- Jon Article: 11810 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.net99.net!tsunami.ixa.net!news.aa.net!ratty.wolfe.net!news1.wolfe.net!momar From: momar@wolfe.net (Jim Carter) Newsgroups: rec.video.desktop,rec.video.production,comp.graphics.apps.lightwave Subject: Re: 1991 Microp AV's & Flyer Followup-To: rec.video.desktop,rec.video.production,comp.graphics.apps.lightwave Date: 17 Feb 1996 16:51:09 GMT Organization: Wolfe Internet Access, L.L.C. Lines: 32 Message-ID: <4g511t$4i@news1.wolfe.net> References: <3123D4CB.5928@airmail.net> NNTP-Posting-Host: gonzo.wolfenet.com X-Newsreader: TIN [version 1.2 PL2] Xref: zippy.cais.net rec.video.desktop:16118 rec.video.production:38003 comp.graphics.apps.lightwave:11810 Lance Gray (empire@airmail.net) wrote: : I have a friend who just bought a Flyer using the 1991 AV's by : Micropolis---anyone know the current firmware they should be using??? : (his is like R4AV). He started up the same project today (always : worked before)...now it stutters then stops---saying move to a faster : drive or use lower quality setting (this clip was recorded in standard : mode!!!)---the drive can handle HQ5 over 80% : ...We are both using Flyer 4.1 software... : any help please e-me : Lance : empire@airmail.net : <>< <>< <>< Try going into the tools button and disable the "stop on dropped frame"option this worked for me. Jim -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= = Video Animation Editing = = Jim Carter = = Cricket Productions = = Seattle Wa. momar@wolfenet.com = =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Article: 11811 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!udel!news.mathworks.com!newsfeed.internetmci.com!news.flinet.com!not-for-mail From: linu$@flinet.com () Newsgroups: comp.graphics.apps.lightwave Subject: ObjRepacement plugin for Amiga??? Date: 17 Feb 1996 18:15:43 GMT Organization: Florida Internet Lines: 5 Message-ID: <4g560f$epl@news.flinet.com> NNTP-Posting-Host: ns1.flinet.com X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Does anyone know if the ObjReplacement plugin for LW 4.0 Amiga is out yet?? Our local cable company let's me use their Toaster and one of the things that would be nice to use is this plugin... and since they are a bit sloow at the upgrade process.... Thanx for any replies and L8a Article: 11812 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news3.digex.net!access1.digex.net!erniew From: Ernie Wright Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Sat, 17 Feb 1996 14:03:55 -0500 Organization: Express Access Online Communications, USA Lines: 56 Message-ID: NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Sender: erniew@access1.digex.net In-Reply-To: In possibly the most peculiar and addlepated post about LW I've ever seen, Francis A. Schmidt, "a teacher of Lightwave at Columbia College Chicago," wrote: > I have a theory on this No you don't. You have an acausal sequence of stereotypes and innuendos that form a comic book history of computer graphics. It's just as easy to construct clearly absurd "theories" about other media: As we all know, chemical engineers are philistines. They therefore subconsciously design paint to be best suited to images of doe-eyed children and bowls of fruit. It's no coincidence that huge petroleum companies are by far the largest employers of chemical engineers, since many such images are hung in hotel rooms, and the availability of pleasant homes away from home increases gasoline consumption. 2D animation is a pre-adolescent fantasy ghetto of Smurfs and flying superheroes. This is because most traditional cel animators grew up eating Cap'n Crunch, and cereal companies are by far the largest source of advertising revenue for television cartoons. I could do this all day. > Likewise, when the guys (and I say guys being pretty sure of > myself here) sat down to create Sculpt Animate (which I believe was > the precursor to lightwave) They probably had heads full of Dr. Who > and the original Star Trek and the science fiction films of the 50's > that used optical printers for bad effects. They probably also had > time at an engineering college that played into the whole rigmarole. So as a teacher, how often do you just make shit up like this? Videoscape 3D was the precursor of the Layout component of LW. Modeler was a standalone program that had nothing to do with Sculpt. And you missed a chance to score real points, since both principal authors used to work for DOD contractors. > So they may subconsciously create a program that lends itself to the > needs of someone wanting to express science fiction ideas. The kinds of things you'd be more likely to label Fine Art might be harder to do with current 3D programs, but only to the extent that they are more difficult to describe *mathematically*. This is a property of reality and not the result of a subconscious desire to emulate Dr. Who. > [...] but was totally turned off at the age of 13 after reading the > hideously overwrought and superflous Foundation stuff written by that > mutton chopped muckracker of media mediocrity what's-his-name (sorry). What are you now, 15? Do you even know what "overwrought" and "super- fluous" and "muckraker" mean? - Ernie Article: 11813 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsjunkie.ans.net!newsfeeds.ans.net!news-m01.ny.us.ibm.net!usenet From: cooney@ibm.net Newsgroups: comp.graphics.apps.lightwave Subject: re: SAAB in Cinescape Date: 17 Feb 1996 18:48:23 GMT Lines: 9 Message-ID: <4g57tn$417i@news-s01.ny.us.ibm.net> Reply-To: cooney@ibm.net NNTP-Posting-Host: slip166-72-214-118.ca.us.ibm.net X-Newsreader: IBM NewsReader/2 v1.09 Babylon 5 does have one advantage of quantity over quality. They seem to come up with a new spaceship or two in every episode. SAAB basicaly just uses the Hammerhead, Satatoga, Chig, and Transport models over and over. Forgot to mention, that episode last week, with that lone fighter against a super Chig bomber, whoever animated that, that was AWSOME! Just about the greatest areal duel ever done, really exiting and dizzying. Article: 11814 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (MuMan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 17 Feb 1996 19:45:22 GMT Organization: UNT Visual Arts Lines: 72 Message-ID: <4g5b8i$ojt@hermes.acs.unt.edu> References: <31199201.6799@osu.edu> <4fd9vc$g97@newsbf02.news.aol.com> <4fuiaf$c4u@msunews.cl.msu.edu> <3124370D.1C4E@osu.edu> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 Why NewTek Is Losing Business With Me.... (if they care, I am beginning to think they don't) Well I have been reading this thread awhile and wanted to say a few things. Here's where I am coming from. I teach animation at UNT using TrueSpace and 3DStudio I do professional work primarily in 3DS I agree with those who think NewTek would have been better off with a different pricing startegy. Higher list price with agressive discounts - for competitors upgrade & educational. People are already beating my door down trying to sellme MAXX and no one seems to be trying to sell me LW. It seems like when LW4.0 came out, dealers should have been saying ,'hey are you a 3DS user? I'll give you a deal!'. Even Wavefront (pre SGI buy) offered discounts to 3DS users. LWproNT I would like to see a LW pro bundle to compete with 3DS and Softimage. LW (w/multithreading,openGL, NURBS, Renderman interface) plus Sparks, Impact, Pennelo, MeshPaint,an Optimizer and World Builderetc. A serious and complete package for professionals. That's why alot of us 3ds users are considering SI. I am sure it would look expensive to amiga-heads (RIP) but $15k for a blazing fast SI box seems like a damn good deal to me. I guess you could then sell 4.0 as LWlite Why I Don't Use LW... (I really like some of the features of LW, but.....) -NewTek has a rep for releasing buggy software.- I refuse to have to go through what I did when using VIDI ever again. You shouldn't release software that can't get the job done without uneccessary strife. I trust Autodesk more for in this area. 3DS has never crashed on me. -3DS as better 3rd party support.- This relates to 3DS's list price and # of users. E.g. I am developing a game now using Animatek's World Builder, couldn't do it LW. -3DSMAX is coming out.- LW had a window of opportunity to really market to 3DS users and that is about gone. Remember your not competing with 3DS's list price, but the upgrade to MAX price. $500 professional, $250 edu. I advise students what to buy - what do you think I would reccomend when you can get both 3DSr4 and MAX for a little less than LW? -3DS (and MAX)- handles network rendering.- I can render on every machine I can hook to the Net with only one liscence. This is a serious plus, especially since LW is slower to begin with. MAX also promises certain features like an Optimizer that LW doesn't offer. -I would love to teach LW, but- I can't get a good enough deal to have both 3DStudio and LW. So we got TrueSpace, for something easier to learn, @$95/per. Make me happy NewTek let me teach LW. Seems like you should be calling up Universities and doing whatever it took to get LW in the classroom. Where would Apple be today had it not giving away so many computers? The long term benefits should be obvious. anyway just my $.02 steve Article: 11815 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.pe.net!news.corpcomm.net!news.gate.net!news.icix.net!news-w.ans.net!newsfeeds.ans.net!lantana.singnet.com.sg!usenet From: Eddie Newsgroups: comp.graphics.apps.lightwave Subject: Info on programing plugins for LW? Date: 17 Feb 1996 09:05:26 GMT Organization: CyberTech Productions Lines: 10 Message-ID: <4g45om$kld@lantana.singnet.com.sg> NNTP-Posting-Host: ts900-3409.singnet.com.sg Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) Can someone point me in the direction on programing plugins for LW3D for intel? What do I need, what programming language to use, do I need to order SDK from NewTek. Any tips or books around to give me a jump start? Any help would be appreciated. Eddie Quah CyberTech Article: 11816 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet From: "S.A. Thorn" Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Sat, 17 Feb 1996 15:01:44 -0800 Organization: EriNet Online 513 436-9915 Lines: 36 Message-ID: <31265E58.2BCB@erinet.com> References: NNTP-Posting-Host: eri.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6b (Win95; I; 16bit) robert hood wrote: > Try reading the Dune trilogy, the best SF story every written. Perhaps > you'll regain your lost interests. > > -- > Render me gone, ||| > Bob ^(===)^ > -------------------------oOO--(_)--OOo-------------------------------------- > Bob Hood, President | All governments suffer from a recurring problem: > Virtual Visions,Inc.| Power attracts pathological personalities. It is not > Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the > FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become > | drunk on violence, a condition to which they are > bhood@netcom.com | quickly addicted - Frank Herbert > ---------------------------------------------------------------------------- Just to keep off topic.. I would recommend the Hyperion novels by Dan Simmons, my vote for the best sf written,.. and still continuing. And to trudge back into a 3D topic.. I have read that Hyperion is being made a movie CD-ROM, anyone heard of any 3D involved in this? Anyone working on it? Anyone ever modeled a Shrike?(gotta read the novels) Anyone, please,.. anyone? It's so quiet out here... Laterz Steve S.A. Thorn http://www.erinet.com/tgrafx Article: 11817 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!ratty.wolfe.net!news1.wolfe.net!usenet From: less@wolfenet.com Newsgroups: comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave Subject: Outputting to video???? Date: 17 Feb 1996 15:12:28 GMT Organization: Wolfe Internet Access, L.L.C. Lines: 17 Message-ID: <4g4r8s$sok@news1.wolfe.net> NNTP-Posting-Host: sea-ts1-p34.wolfenet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Xref: zippy.cais.net comp.graphics.misc:6411 comp.graphics.animation:30902 comp.graphics.apps.lightwave:11817 Need some advice. For outputting 640 X 480 computer graphics/animation to video (VHS HQ), what's the best scan converter (Aver, Biffon, ComputerEyes, TeleEyes, etc)? Also, any info on companies that would convert a computer animation at a higher res (1280 X 1024 to Betacam SP, etc) would be appreciated (how much? quality? service?). Ditto for outputting high res graphics to film. Thanks. --Dave Article: 11818 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!newsfeed.internetmci.com!mr.net!news.mr.net!news.Spacestar.COM!larry.spacestar.com!pgprod From: pgprod@news.spacestar.com (Paul Goor) Newsgroups: comp.graphics.apps.lightwave Subject: FS DPS TBC-IV and V-Scope Date: 17 Feb 1996 14:10:35 GMT Organization: Spacestar Communications, Minneapolis, MN, USA Lines: 22 Message-ID: <4g4nkr$vns@curlyjoe.spacestar.com> NNTP-Posting-Host: larry.spacestar.com X-Newsreader: TIN [version 1.2 PL2] FS: DPS TBC IV and V-Scope DPS Personal V-Scope Model UM-2000 DPS Personal TBC-IV Best reasonable offer both or either. A bit better price for both. VTU March 1996 Personal V-Scope $735.00 Personal TBC-IV $799.00 Those are for new units of course. These have been used but not abused. Paul Goor pgprod@spacestar.com Farmington, Minnesota 612.463.2236 Article: 11819 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: wmendez@ix.netcom.com(William A. Mendez ) Newsgroups: comp.graphics.apps.lightwave Subject: Any lightwavers from NYC here? Date: 17 Feb 1996 20:47:53 GMT Organization: Netcom Lines: 6 Message-ID: <4g5etp$9bu@reader2.ix.netcom.com> References: <4g45om$kld@lantana.singnet.com.sg> NNTP-Posting-Host: ix-jc9-25.ix.netcom.com X-NETCOM-Date: Sat Feb 17 12:47:53 PM PST 1996 Just wanted to know if any body here is located in the NYC area. Will Article: 11820 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.Traveller.COM!news From: jimphill@traveller.com (Jim Phillips) Newsgroups: comp.graphics.apps.lightwave Subject: How to get on a lightwave mailing list Date: 17 Feb 1996 21:10:21 GMT Organization: Your Organization Lines: 4 Distribution: inet Message-ID: <4g5g7t$bjc@tsunami.traveller.com> Reply-To: ????@???.???????.??? NNTP-Posting-Host: 206.154.246.14 Mime-Version: 1.0 X-Newsreader: WinVN 0.93.14 I am new to the internet and would like to subscribe to any lightwave mailing list. Would someone EMAIL me at jimphill@traveller.com and instruct me. Thanks... Article: 11821 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: image sequencing - SOMEBODY KILL ME. Message-ID: Organization: The Blue Planet References: <4fm9gl$kvn@newsbf02.news.aol.com> <311EB903.1F2D@erinet.com> Date: Sat, 17 Feb 1996 21:06:41 GMT Lines: 13 Sender: shf@netcom12.netcom.com +-- Andrew Hofman writes: [...regarding image sequences...] | MUST start rendering on a frame for which there is a corresponding image on | disk. Otherwise, Lightwave won't know what to load and you really will get | black. This used to be true, but is no longer required for 4.0. LightWave will search backwards through frame numbers until it finds the first previous existing image. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 11822 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 17 Feb 1996 21:59:14 GMT Organization: University of California, Santa Cruz Lines: 24 Message-ID: <4g5j3i$i7u@darkstar.UCSC.EDU> References: NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) I applaude you for taking a theoretical approach...everyone has their own theories and i think it is good to think about the origins of things...i usually talk about it when i am slightly buzzed..good conversation for such times ;) I am currently researching my own theory of digital cinema..but i refer back to technological advancements in the real world which then influence what gets put in to the filimc text..this filmic text is spit back to the viewers and this ideology of tech influences our social world and how we construct it..ie aerodynamic lookic keyboards, smoothed arcitecture..etc.etc... that's a brief quick outline..just want you to know your noodles aren;t alone in search of more abstract thought ;_) PS- i fowarded your message to a teacher here..she said it was interesting reading. Adam Chrystie University Of California at Santa Cruz -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 11823 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!nntp.coast.net!torn!news.computan.on.ca!slip_11.computan.on.ca!ksmith From: ksmith@lane.on.ca (Ken Smith) Subject: LW: Opinions Please X-Nntp-Posting-Host: slip_11.computan.on.ca Message-ID: Lines: 47 Sender: news@computan.on.ca (News Account) Organization: Computan Internet Access X-Newsreader: Trumpet for Windows [Version 1.0 Rev B] Date: Sat, 17 Feb 1996 07:02:48 GMT Hello All: I am completely new to Lightwave and animation for that matter. I've been considering purchasing LW and after talking to the local rep here in Canada, I thought I bounce some of the information I've received off of you to ask for your opinion. The rep is confident, (but not exactly oozing with knowledge) that I will have no problem running LW V4.0 on my P-90 with 16 meg of ram. My concern is not so much in running the program, but rather, with the time it will take to render both stills and animations. Would you agree that I will get reasonable performance out of this configuration, or should I put a few bucks aside for more RAM because I'll need it rather than just because it would be nice? While on the topic of rendering, and I know this is a very general statement, but can someone give me an idea of what I should expect. In the back of this month's Video Toaster User's magazine, I looked at some nice work, but the render times seemed incredibly long (4 - 8 hours). Is this because the work was done on an Amiga, or is this normal for desktop (non-workstation) work? My next question is, can I save my work as an .AVI file? For some reason the rep seemed to choke a little when I asked that. He suggested I buy a board called a PVR (?) at $2800 Cdn ($2000 USD) and another incoming board at $1400 Cdn so I can send my work to tape and bring in tape as well. I think I can live without the tape boards for now as it'll take me some time to become proficient at the program. Is there anything else I will need in the way of hardware to create stills and animations? I'm sure I'll have more questions later, but I'd really like to know what I'm in for before I dive in and then get the ol' nickle and dime treatment afterwards as I've also been told that there are no demos, evals or tapes available to get more information about the product and there does not appear to be any type of guarantee or return policy on the product. BTW, the price I've been quoted is $1395 Cdn ($1000 USD). Does this seem within line for a street price? Any comments or advice you care to forward will be greatly appreciated. --Ken ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ken Smith The Natural Software Demo Download Center Software for Collectors, Realtors, Small Business and Fun http://www.computan.on.ca/~ksmith/download.html ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Article: 11824 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: bigfatchuk@aol.com (BigFatCHUK) Newsgroups: comp.graphics.apps.lightwave Subject: Re: SAAB in Cinescape Date: 17 Feb 1996 17:09:38 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 5 Sender: root@newsbf02.news.aol.com Message-ID: <4g5jn2$73i@newsbf02.news.aol.com> References: <4g1bf1$kp9@news.accessone.com> Reply-To: bigfatchuk@aol.com (BigFatCHUK) NNTP-Posting-Host: newsbf02.mail.aol.com I find it funny that when people critque computer graphics you hear quotes like "Those star fighters are so realistic!" and "Those are the most realistic dinosaurs I have ever seen!" I haven't seen any real starfighters to compare SAAB to, or any real dinosaurs for that matter. ;) chuck Article: 11825 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.sprintlink.net!jupiter.planet.net!earth.planet.net!tlisanti From: tlisanti@earth.planet.net (Tony Lisanti) Newsgroups: comp.graphics.apps.lightwave Subject: Win95 memory reqirements?? Date: 17 Feb 1996 23:49:23 GMT Organization: Planet Access Networks - Stanhope, NJ Lines: 9 Distribution: world Message-ID: <960100004013814@FrontierTech.COM> Reply-To: tlisanti@earth.planet.net NNTP-Posting-Host: nutl4.planet.net X-Newsreader: SuperHighway Access 2 for Windows Version 95.11 Can anyone tell me what's the best amount of memory to have with window95 and lightwave? I was thinking of adding about another 16mb so I'll have 24. JUst wondering how much of that 24mb will be accessible? Tony Article: 11826 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news From: Animation Factory Newsgroups: comp.graphics.apps.lightwave Subject: Re: Invalid page faults!!! Arrggghh! Date: Sun, 18 Feb 1996 00:05:31 GMT Organization: Voicenet - Internet Access - (215)674-9290 Lines: 16 Message-ID: <4g5ql7$b1j@news.voicenet.com> References: <3124c626.3013584@newsreader.wustl.edu> NNTP-Posting-Host: philly247.voicenet.com X-Newsreader: Forte Free Agent 1.0.82 edrobson@artsci.wustl.edu (e robson) wrote: >I'm getting perpetual invalid page faults w/ >LW under W95... anyone else had >the problem/solution? >Thanks. >e Try buying a Registered Copy,it really works. What a putz using the letter "E" for a name, I bet it crashed when he was trying to Model it. Article: 11827 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!btnet!zetnet.co.uk!dispatch.news.demon.net!demon!close-to.demon.co.uk From: geoff@close-to.demon.co.uk (GEOFF WILSON) Newsgroups: comp.graphics.apps.lightwave Subject: VOYAGER EFFECTS Date: Sun, 18 Feb 1996 00:48:25 GMT Lines: 10 Message-ID: <824604507.3430@close-to.demon.co.uk> NNTP-Posting-Host: close-to.demon.co.uk X-NNTP-Posting-Host: close-to.demon.co.uk X-Newsreader: Forte Free Agent 1.0.82 I SEEM TO REMEMBER READING SOMEWHERE THAT LIGHTWAVE WAS USED ON STAR TREK VOYAGER, CAN ANYBODY CONFIRM THIS? IF SO DOES ANYBODY KNOW WHAT PLUG-INS WERE USED TO GENERATE THE SOLAR FLARES COMING OF THE SUN, AND SWIRLING PARTICLE CLOUD THAT VOYAGER FLIES THROUGH. GEOFF WILSON Article: 11828 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW: Opinions Please Date: 18 Feb 1996 01:36:45 GMT Organization: University of California, Santa Cruz Lines: 84 Message-ID: <4g5vrd$ler@darkstar.UCSC.EDU> References: NNTP-Posting-Host: ese.ucsc.edu X-Newsreader: NN version 6.5.0 #1 (NOV) In ksmith@lane.on.ca (Ken Smith) writes: >Hello All: HI THERE! >your opinion. >The rep is confident, (but not exactly oozing with knowledge) that I will have >no problem running LW V4.0 on my P-90 with 16 meg of ram. My concern is not so >much in running the program, but rather, with the time it will take to render >both stills and animations. Would you agree that I will get reasonable >performance out of this configuration, or should I put a few bucks aside for >more RAM because I'll need it rather than just because it would be nice? Well since you are a begginner I feel that this setup is PERFECT for you. You'll probably not outgrow this setup for at least 6 months. So just use it as your learnign machine..then 6 months later invest in a faster machine..prices should be lower too on fast equipment :) I use a P100 32 megs ram, win NT and this suits me well. I consider myself at the upper-intermediate level. >While on the topic of rendering, and I know this is a very general statement, >but can someone give me an idea of what I should expect. It varies GREATLY depending on the complexity of the scene..I have a P100 and a failr complex scene with traced shadows, refraction and lot so f transparent layers usually takes around 30-45 minutes at video resolution..considering all pre-views should be done at 320x240..the average render time for a complext scene is 15 minutes...BUT BUT PLEASE READ..only a totaly begginer works this way..making a whole scene and rendering it each time..this is what i do... I render teh object alone...set up its surfaces..etc..etc.. then i make a differrent file which contains the background..etcc..and i render that seperately..you can also select a specific portion of the actual scene to be rendered..this greatly reduces render time in complex scenes.. for non complex scenes..usually 5-10 minutes for full video resolution... The reason the times are so large in that magazine are either 1) they rendered teh picture at print resolution 2) it was done on an amiga 3) it is a very complex scene that was done on an amiga or low end pentium like 100mhz. >My next question is, can I save my work as an .AVI file? For some reason the >rep seemed to choke a little when I asked that. Yes you can. Windows 95 users had some problems..but the solution can be found on the net or this newsgroup..i do not have the details of how to use it wih win 95..i reccommed getting windows NT..better os and it has a new version which looks exactly like win95 commingout this year. >Is there anything else I will need in the way of hardware to create >stills and animations? Adobe Premier is a nice inexpensive program which will allow you to import avi's or still frames to make, edit you digital movies..does alot fo effects.. photoshop by adobe also is a grewat complement to premier and is very good for image manipulation. fractal painter 2 is good >to be any type of guarantee or return policy on the product. BTW, the price >I've been quoted is $1395 Cdn ($1000 USD). Does this seem within line for a >street price? Seems high....I bought my LW for $800 +shipping. Adam -- ---------------------------------- Adam Chrystie LightWave 3D Animator Cinema/Video Major, Senior University Of California at Santa Cruz Article: 11829 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!mr.net!news.mr.net!news.Spacestar.COM!larry.spacestar.com!pgprod From: pgprod@news.spacestar.com (Paul Goor) Newsgroups: comp.graphics.apps.lightwave Subject: Speed Razor III + PVR + LW Date: 17 Feb 1996 16:30:06 GMT Organization: Spacestar Communications, Minneapolis, MN, USA Lines: 22 Message-ID: <4g4vqe$h5@curlyjoe.spacestar.com> NNTP-Posting-Host: larry.spacestar.com X-Newsreader: TIN [version 1.2 PL2] Anyone else out there using Speed Razor III? So far it's ok but things can be hard to find. 3D Effect is orient.vfx. Reverse Frame Effect is ? Anyone find it? I am also using the PVR. Good combo. with LightWave lots of great things can be done. Render speed is a bit slow even with the right memory settings. I wonder how slow the Avid is? -- Paul Goor pgprod@spacestar.com Farmington, Minnesota Article: 11830 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (MuMan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 18 Feb 1996 02:40:20 GMT Organization: UNT Visual Arts Lines: 32 Message-ID: <4g63ik$a9d@hermes.acs.unt.edu> References: <3124370D.1C4E@osu.edu> <4g3pvn$h1r@newsbf02.news.aol.com> NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 In article <4g3pvn$h1r@newsbf02.news.aol.com>, afrerking@aol.com" says... > >In article <3124370D.1C4E@osu.edu>, Jeff Jasper writes: > >>If you are talking about a professional market Lightwave also has to >contend >>with Softimage NT as well as MAX. This is some pretty stiff competition >since >>Autodesk is offering great pricing on 3DS. You can spend about $1,500 and >have a copy >>of 3DSr4 and a copy of MAX. Softimage if you get it bundled with a fast >sytem >>will cost significantly less than it's list price also. > >The list price of 3DS r4 is $2995 and MAX will be $3495. The absolute >best offer for 3DS is $2495 for r4 and upgrade to MAX for $495. If anyone ^^^^^^^^^^ you obvioudly havent shopped around. Though I haven't seen both for $1500, both for $2500 is common. >can get both for $1500, then I suggest they jump on it. I have heard >unsubstantiated rumors from other people of MAX being $1500 but have NEVER >seen this offer. The street price of MAX after it ships will probably be >about $3000. Softimage is about $8000 from what I understand and the >bundled version might be cheaper but will be considerably scaled down in >features. > >Andy >Dynamic Realities > >"Beware the calm before the storm..." Article: 11831 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (MuMan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 18 Feb 1996 02:44:32 GMT Organization: UNT Visual Arts Lines: 17 Message-ID: <4g63qg$a9d@hermes.acs.unt.edu> References: <3124370D.1C4E@osu.edu> <4g3pvn$h1r@newsbf02.news.aol.com> NNTP-Posting-Host: lab2tchpc.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.6 >about $3000. Softimage is about $8000 from what I understand and the >bundled version might be cheaper but will be considerably scaled down in >features. I looked at the SI bundle its not scaled down, but Extreme hasn't been ported to NT yet, but will be. SI-NT has a very impressive list of features. Go check out yourself. Neither 3DS or LW has nearly this much to offer in one program. > >Andy >Dynamic Realities > >"Beware the calm before the storm..." Article: 11832 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Any lightwavers from NYC here? Date: 17 Feb 1996 23:08:12 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 6 Sender: root@newsbf02.news.aol.com Message-ID: <4g68nc$elv@newsbf02.news.aol.com> References: <4g5etp$9bu@reader2.ix.netcom.com> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com Well, there's ONE at least - that being me. I just moved here this week, and will actually be looking for a job involving Lightwave. Are there any user groups in this area that you know of, by chance. later, Greg Article: 11833 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!axe.netdoor.com!news From: "Frank D. Cocke" Newsgroups: comp.graphics.apps.lightwave Subject: Re: Changing from *.au to *.wav Date: Sat, 17 Feb 1996 22:36:55 -0600 Organization: The Lightray Factory Lines: 18 Message-ID: <3126ACE7.3639@netdoor.com> References: <4g086o$74b@news.NetVision.net.il> NNTP-Posting-Host: port26.netdoor.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6a (WinNT; I) To: Carmel Kasher Carmel Kasher wrote: > > Hi All! > I would like to know how I can Change a file that finishes with .au > (sound file) to a *.wav file (so I can use it in more programs. > Please answer via E-mail to: > cark@netvision.net.il > Thanks. > Carmel Try looking in the web site "http://www2.ncsu.edu/bae/people/faculty/walker/hotlist/graphics .html" It has a lot of links to utilities for graphics and multimedia You might find what you need there. Frank Article: 11834 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 18 Feb 1996 00:10:29 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 16 Sender: root@newsbf02.news.aol.com Message-ID: <4g6cc5$g4h@newsbf02.news.aol.com> References: <4g54re$jat@homer.alpha.net> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com No - LightWave standalone for the PC was announced after the Play split. Hell, LW standalone for the AMIGA was announced afterwards. I was working at NewTek during those periods, and (IMO) the message was clearer and kept being repeated with regularity. On the other hand, they had discussed stand alone stuff with Tim, me et al before. Discussions about 'stand alone' date back years, remember - is there a point though? You seem to think I want Play to come back - I don't. I want good marketing to come back, and THAT's what I'm working on.... _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 11835 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 18 Feb 1996 01:58:12 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 72 Sender: root@newsbf02.news.aol.com Message-ID: <4g6im4$ijp@newsbf02.news.aol.com> References: Reply-To: virtualbri@aol.com (VirtualBri) Wow, I hate to say it, but I'd dread learning LightWave from someone like you. Your combination of specious arguement, logical failings and elitism are terrifying coming from an *educator*. Let us boil down your arguements to there essential elements, shall we? Then we'll discuss your views on "art".... Your basic assumption is that computers and their software were built by "engineers and scientists who had been enamored with science fiction ideas". Let's have some evidence shall we? It's hard to rest an arguement upon a foundation of vapor. Science fiction has never been more popular than it is right now, and even so, is still a minority interest in the population. With engineers it is no exception. These science fiction engineers, next, have *achieved* all the science fiction ideas of the 50s and 60s. Well, I didn't notice myself with a robotic butler ordering my atomic powered rocket belt over my videophone on my estate on the moon. Now, these science fiction mind-controlled engineers are now making software for science fiction fans, especially graphics and video tools. Um, I don't remember Fractal Design Painter being a science fiction tool. Mayms to work well on Hercules, Leno, and a host of other non-scifi shows. And finally, the absolute capper, is that this results in bad science fiction. As anyone who's worked on seaQuest's effects will tell you, they didn't *write* the show. The tools, even if developed by science fiction influenced people have nothing to do with the output. A word processor isn't blamed for a bad movie. Your theory is preposterous. It is obvious you are not a Science Fiction fan. And you probably know as much about it as you do about engineers and militant lesbian feminists, which is to say, very little. (Are you seriously saying that "creating overly emotional responses to a male dominated society" would be the result of their ideas. Shame on you. You should meet some real lesbians, as well as engineers, sometime.) Asmiov is not the be all, end all of science fiction, just as your narrow definition is not all of what art is. You appear to be of the same arrogant ilk that discourage entertainment in film school (as my friends in Columbia will attest to being taught incessantly), and teaches science fiction isn't "real" literature. Art is in the eye of the beholder, much as elitist academics would like to restrict it to a domain only they can judge. Digital animation is a tool, no more or less capable of creating art than a brush, chisel, or camera. LightWave is a tool. It's just as valid for the creation of art as commercial work, and the artist, not the tools, make it good or bad. I feel sorry for your students being "discouraged" from pursuing something they may have a true interest in because of your irrational biases. It's a sad contradiction to the basic ideas of a liberal arts education. --Brian http://members.aol.com/virtualbri Article: 11836 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!decwrl!amd!netcomsv!uu4news.netcom.com!dms!news From: Ace Miles Subject: Re: Lee Stranahan's Problem With NewTek Content-Type: text/plain; charset=us-ascii To: Stranahan Message-ID: <3123EB9C.B74@agames.com> Sender: news@dms.agames.com (Net News Admin) Content-Transfer-Encoding: 7bit Organization: Time Warner Interactive References: <4fehjt$2ia@newsbf02.news.aol.com> Mime-Version: 1.0 Date: Fri, 16 Feb 1996 02:27:40 GMT X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Lines: 31 Stranahan wrote: > > here's the thing about LightWave - you can MAKE MONEY and HAVE FUN with > it... > > Look at John Gross here - used to manage a pool store... > Ken Stranahan - worked as a museum guard... > Ron Thornton - he worked in the industry, now he's created his own show! > Lee Stranahan - High school dropout (like his brother)...built a couple of > businesses > Dan Ablan - has his own company > Ernie Wright - he does writing and programing - not sure what he used to > do, but I'll bet this is cooler... > > (repeat ad infinitum) Now THAT'S the kind of ad LW needs! It sounds like one of those hyped-up commercials... BUT IT'S TRUE!!! Add me to the list of high school dropouts. Look at me now, I'm a senior animator at a major game company. What did I used to do? (promise not to laugh) I've been a magician, a juggler, a mime, a ventriloquist and a clown at kids parties. ( OK, to be honest I also produced live shows for Paramount and appeared on the Disney Channel) But that wouldn't look as good as: "I used to be a clown...but thanks to LW now I'm a real person!" ;) -Ace Article: 11837 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news3.digex.net!access1.digex.net!erniew From: Ernie Wright Newsgroups: comp.graphics.apps.lightwave Subject: Re: Info on programing plugins for LW? Date: Sun, 18 Feb 1996 04:01:22 -0500 Organization: Express Access Online Communications, USA Lines: 19 Message-ID: References: <4g45om$kld@lantana.singnet.com.sg> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <4g45om$kld@lantana.singnet.com.sg> Eddie Quah wrote: > Can someone point me in the direction on programing plugins for LW3D > for intel? > > What do I need, what programming language to use, do I need to order > SDK from NewTek. Any tips or books around to give me a jump start? The SDK and a few other things are available from ftp://ftp.newtek.com/pub/lw/lwsdk The language is C and the compiler of choice is Microsoft Visual C++ 2.0 or later. LW plug-ins are too new for books, but they're discussed on a mailing list. To subscribe, send a message to listserv@netcom.com and include "subscribe lwplugin-l" on a line by itself in the message body. - Ernie Article: 11838 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: lsonedecke@aol.com (LSonedecke) Newsgroups: comp.graphics.apps.lightwave Subject: Re: plugin2 the wave (wavefilter) Date: 18 Feb 1996 05:43:10 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 3 Sender: root@newsbf02.news.aol.com Message-ID: <4g6vru$mb1@newsbf02.news.aol.com> References: <4fr0h7$nin@news.aladdin.co.uk> Reply-To: lsonedecke@aol.com (LSonedecke) NNTP-Posting-Host: newsbf02.mail.aol.com Why does this make anyone a pirate? You know........ Don't assume-It makes an ass out of YOU and ME! -John Sonedecker Article: 11839 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!mn6.swip.net!mn5.swip.net!news From: jonas.hjelmqvist@mailbox.swipnet.se (Jonte) Newsgroups: comp.graphics.apps.lightwave Subject: Fonts in Lightwave? Date: Sun, 18 Feb 1996 11:15:20 GMT Organization: Canon Lines: 9 Message-ID: <4g720o$re6@mn5.swip.net> Reply-To: jonas.hjelmqvist@mailbox.swipnet.se NNTP-Posting-Host: dialup103-4-10.swipnet.se X-Newsreader: Forte Free Agent 1.0.82 Alomst all my fonts, both TrueType and PS are becoming "nonhollow", ie, all the holes like O A P D etc has no holes. Theyīre just one blimp!! Anyone experienced similar problems? Futhermore: do you have to save the object you just modelled to place it in the Layout? In the Amiga version there is an export command! /Jonas Article: 11840 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: toastrguy@aol.com (ToastRGuy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: talent search Date: 18 Feb 1996 06:44:11 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 14 Sender: root@newsbf02.news.aol.com Message-ID: <4g73eb$n9c@newsbf02.news.aol.com> References: <4ft3tn$9u8@redstone.interpath.net> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4ft3tn$9u8@redstone.interpath.net>, jj_hohn@vmedia.com (JJ Hohn) writes: >Ventana Press, a major computer book publisher, is actively seeking fresh >authors, technical editors, and ideas for a wide variety of >computer-related books. Hope you've got a fast publisher. I get my info from magazines, because books are almost out-of-date, the day the come out. ________________________________________________________________________ Don James The Computer Room Colorado's Desktop Video Specialists 2760 S. Havana St. Aurora, CO 80014 (303) 696-8973 Article: 11841 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!news.funet.fi!news.kbfi.ee!cold.infonet.ee!usenet From: Ruslan Gladkov Newsgroups: comp.graphics.apps.lightwave Subject: LW 3D 4.0 under Win3.11 / Win32s problem Date: Sun, 18 Feb 1996 22:21:22 -0800 Organization: ORMOND EESTI AS Lines: 11 Message-ID: <312816E2.3C4F@infonet.ee> NNTP-Posting-Host: ppp1.infonet.ee Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-2 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b5 (Win16; I) Hi, Is there anyone using LW 3D under Win ? I can't run LW 3D 4.0 on PC under Win 3.11 / Win32s (ver. 1.3). It writes : Error, this version of msvcrt20.dll is not compatible with Win32s. Regards, Rus Article: 11842 Path: zippy.cais.net!news.cais.net!news.cais.com!news From: mike@cais.com (Michael D. Bartman) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: Sun, 18 Feb 1996 16:24:56 GMT Organization: Capital Area Internet Service info@cais.com 703-448-4470 Lines: 33 Message-ID: <4g7jno$rtf@news.cais.com> References: <31199201.6799@osu.edu> <4fd9vc$g97@newsbf02.news.aol.com> <4fuiaf$c4u@msunews.cl.msu.edu> <3124370D.1C4E@osu.edu> <4g5b8i$ojt@hermes.acs.unt.edu> NNTP-Posting-Host: mike.cais.com X-Newsreader: Forte Free Agent 1.0.82 >about gone. Remember your not competing with 3DS's list price, but the That's "you're", not "your". You (and I) have been reading the illiterate masses on the net so long our abilities to use the language are suffering. It used to be that mistakes like yours lept out at me, but these days I find myself typing them in without hesitation. I wouldn't have commented if you'd been a fellow programmer (everyone knows we can't write properly), but you said you were a university professor, and such a mistake really stands out when coming from such a source, and does tend to blunt your credibility somewhat. >whatever it took to get LW in the classroom. Where would Apple be today had >it not giving away so many computers? The long term benefits should be >obvious. This is a really poor example to use in this case. Apple sold lots of machines to educational institutions in an effort to "get them young", with the expectation that the students would keep using Apple equipment (Apple II and Macs) after graduating. This does not seem to have occured to a great enough extent, since Apple's last quarter saw them LOSING $68 million. I suspect that when the students got into the "real world" they used what their bosses told them to use...and their bosses weren't in school when Apple was being nice to students. Sorry if I sound overly critical, but the only things from your post that I feel the least bit qualified to coment on were these two. The rest of your post has been noted with interest. -- Mike "thanks for the alternate view" Bartman -- Article: 11843 Path: zippy.cais.net!news.cais.net!news.cais.com!news From: mike@cais.com (Michael D. Bartman) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Sun, 18 Feb 1996 16:39:30 GMT Organization: Capital Area Internet Service info@cais.com 703-448-4470 Lines: 43 Message-ID: <4g7kj2$sbd@news.cais.com> References: <4g6im4$ijp@newsbf02.news.aol.com> NNTP-Posting-Host: mike.cais.com X-Newsreader: Forte Free Agent 1.0.82 virtualbri@aol.com (VirtualBri) wrote: >Wow, I hate to say it, but I'd dread learning LightWave from someone like >you. >Your combination of specious arguement, logical failings and elitism are >terrifying >coming from an *educator*. In my experience it's typical of the breed. At least of those who stand up on their hind legs in public and demand attention. The ones who just quietly teach what they know are seldom heard from outside the classroom...except from their students that is. Remember the old saying? "Those who can, do. Those who can't, teach. Those who can't teach, criticize." >I feel sorry for your students being "discouraged" from pursuing something >they may have a true interest in because of your irrational biases. It's >a sad contradiction to the basic ideas of a liberal arts education. You have to remember that "liberal" has reversed meaning in the last 30 years. It no longer means "leave off the restrictions", it now means "heap restrictions on them so they behave as we feel they should". Of course, "conservative" has done the same (only the matters subject to restriction distinguish the conservative from the liberal these days) and so we've had to come up with a new term to mean "leave them alone": Libertarian. A liberal arts education once meant being taught to think for onesself, looking at issues from all sides, comparing them to a value system one had constructed carefully over many years, modifying it as its failing came to light, and allowing others to do likewise. These days a liberal arts education seems to be little more than indoctrination into Political Correctness, with free thought and critical thinking now considered harmful, since people might decide that PC is hypocritical and unworkable, and we just can't have that, can we? Very sad indeed. -- Mike "it's too bad ignorance isn't painful" Bartman -- Article: 11844 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!wb3ffv!explorer.csc.com!uunet!in1.uu.net!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!scrubjay From: scrubjay@netcom.com (Francis A. Schmidt) Subject: Science Fiction Ghetto - Lightwave Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Sun, 18 Feb 1996 16:24:30 GMT Lines: 23 Sender: scrubjay@netcom16.netcom.com To All, I thank you for your interest in the subject. I would like to ad that I believe these issues exist in almost all 3d animation software and some 2d. Certain packages had entirely different purposes in mind (DPaint was originally made for video game development). I would like to thank Mr. Wright for confirming a suspicion of mine, though I certainly would not trust just his opinion in determining such. The creators of Lightwave once working at a Department of Defense contractor ties right in to what I was saying. Mr Wright also comments that the reason we don't see what I consider fine art in 3d programs is that reality is harder to describe mathematically (than what?). I would ask him exactly what piece of fine art he knows of that tries to simulate reality? Is that the purpose of Lightwave? Albrecht Durer determined during the renaissance that a perfect human form could not be drawn, that to strive for perfect realism was futile (and perhaps sinful). How much longer will it take 3d computer animators to learn the same thing? The computer offers us possibilities far beyond that of realism. Sincerely, Francis A. Schmidt scrubjay@netcom.com -- scrubjay@netcom.com Article: 11845 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!sdd.hp.com!usc!chi-news.cic.net!newsfeed.internetmci.com!in2.uu.net!alpine.valleynet.com!server3.mich.com!pm001-07.dialip.mich.com!marrocco From: Sam Marrocco Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave on SGI Date: 18 Feb 1996 17:06:21 GMT Organization: mich.com, Inc., Farmington, Michigan Lines: 10 Distribution: world Message-ID: <4g7mad$s5l@server3.mich.com> References: <3124F6B9.1CFB@playground.se> <31245154.61E2@cats.ucsc.edu> NNTP-Posting-Host: pm001-07.dialip.mich.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-XXMessage-ID: X-XXDate: Sun, 18 Feb 1996 17:06:16 GMT In article <3124F6B9.1CFB@playground.se> Daniel Eriksson, daniel.eriksson@playground.se writes: >Hi folks, >Is there anyone on the net using Lightwave on the SGI platform or is it >just me. Please send me an message if someone does. I'm using LW on an Indigo2 Extreme, and I thought I was the only one out there!;) Article: 11846 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave manual Date: 18 Feb 1996 17:45:08 GMT Organization: Netcom Lines: 15 Message-ID: <4g7oj4$9gh@ixnews7.ix.netcom.com> References: <4fla5f$4j5@panther.unisys.com.br> NNTP-Posting-Host: lax-ca22-18.ix.netcom.com X-NETCOM-Date: Sun Feb 18 9:45:08 AM PST 1996 In <4fla5f$4j5@panther.unisys.com.br> "Rodrigo J. S. Oliveira" writes: > >Does anybody know were can I download a file explaining how to use >Lightwave? > >rodrigo@unisys.com.br > > Why not just look in your manual? GT Article: 11847 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 18 Feb 1996 18:38:44 GMT Organization: AccessOne Lines: 11 Message-ID: <4g7rnk$8jt@news.accessone.com> References: <4fq7tf$rd@news.cais.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > mike@cais.com (Michael D. Bartman) writes: > If you want to lock your software, fine, but stay out of my face with > it. So, are Tim, Allen and Stuart holding guns to your head? ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11848 Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.neca.com!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 18 Feb 1996 18:02:29 GMT Organization: Netcom Lines: 33 Message-ID: <4g7pjl$t1n@ixnews5.ix.netcom.com> References: NNTP-Posting-Host: lax-ca22-18.ix.netcom.com X-NETCOM-Date: Sun Feb 18 10:02:29 AM PST 1996 ----> Albrecht Durer determined >during the renaissance that a perfect human form could not be drawn, >that to strive for perfect realism was futile (and perhaps sinful). How >much longer will it take 3d computer animators to learn the same thing? > The computer offers us possibilities far beyond that of realism.<--- Are you saying that we as computer artists should stop striving to try and create something that looks real and instead go aff in some other direction? What direction would that be? Who would be willing to pay for it? What tools would need to be added to the software to take us there? Creating images that look real is a huge industry in CGI. People like to be dazzled when they go to the movies and see things they might have never seen before, or turn on their television sets and fall into a seamless world that looks real to them, but is completely synthetic. We as artists find just as much enjoyment producing this imagery as the people watching it do. Creating realistic imagery CG is the ultimate challenge for someone like myself. Actually, it's possible to create a totally realistic human in CG form. It's already been done from what I've heard, from very reliable sources. GT Article: 11849 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 18 Feb 1996 18:36:35 GMT Organization: AccessOne Lines: 19 Message-ID: <4g7rjj$8jt@news.accessone.com> References: NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > koren@hpsrk.fc.hp.com (Steve Koren) writes: > Well, I agreed with Ernie too, but this goes too far the *other* way. I > just bought R3D 3.3, and it didn't have a dongle (unless you count the 5 > zillion pages of manuals and cryptic program operation :-) ). If I > recall correctly, neither did Imagine, although I sold mine some time > back so I can't check any more. I think R3D & Imagine qualify as "major > 3D programs". > > - steve And NEITHER seem to be used by professionals. Have yet to see a show with "Imagine" or "R3d" in the credits. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11850 Path: zippy.cais.net!news.cais.net!wb3ffv!explorer.csc.com!uunet!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Seattle Video+Multimedia MEETING Date: 18 Feb 1996 18:30:33 GMT Organization: AccessOne Lines: 29 Message-ID: <4g7r89$8jt@news.accessone.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) Multimedia? HELP! (A Primer for Video Professionals) TUESDAY, FEBRUARY 20th is the night for enlightening our video minds to the basics of production for Multimedia. The location is the new ProVideo at 80 S. Washinton Street, Suite 200 (call 206-622-6700 for directions). Speakers from Digital Post and Graphics and XSI Media will give step-by-step instruction and share knowledge on what _not_ to do (sometimes even more powerful than a "how-to"!) Video and multimedia Producer Tyson Greer will provide tips on which skills you need tro add to your arsenal to be competitive in this new, exciting field. Networking begins at 6:00 pm Presentation at 6:30 pm ITVA Members - FREE Non-members -$8/students- $5 >DON’T FORGET< to renew your ITVA Membership for ’96 at the door! Meeting, Membership and Activities Information: call the Seattle ITVA Hotline (206) 233-9822 ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11851 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!in-news.erinet.com!usenet From: Andrew Hofman Newsgroups: comp.graphics.apps.lightwave Subject: Re: image sequencing - SOMEBODY KILL ME. Date: Sun, 18 Feb 1996 14:39:39 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 14 Message-ID: <3127807B.68A2@erinet.com> References: <4fm9gl$kvn@newsbf02.news.aol.com> <311EB903.1F2D@erinet.com> NNTP-Posting-Host: edlp104.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6a (Win95; I) > This used to be true, but is no longer required for 4.0. LightWave > will search backwards through frame numbers until it finds the first > previous existing image. > -- > Stuart Ferguson Arrrrrg! Quite right. I've seen the new LW do that, but it didn't sink in. -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 11852 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Bones and characters Date: 18 Feb 1996 18:55:49 GMT Organization: AccessOne Lines: 36 Message-ID: <4g7snl$8jt@news.accessone.com> References: <4fr17f$eeh@islandnet.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > dretch@islandnet.com (Christopher Stewart) writes: > > In a message dated Mon, 12 Feb 1996 16: dot@lander.es writes: > > D> A little time ago, i read one of us said to "make bones influence just > D> on menu specified surfaces". I'm a programmer too, i know it isn't > D> difficult. As currently implemented wouldn't this tend to pull an object apart? Since bones affect the entire pointset of an object, they automatically keep the object's polygonal integrity together. If they were only affecting polys of a given surface, how is Layout supposed to know what is "downstream" in the heirarchy of the OBJECT? IOW, all points would have to be specified to be up/downstream of all the other points. IOW, I think it is more complex than you initially believed. > > I think we might see some new (or improved) tools coming out of > NewTek for character animation. This isn't a guess based on "insider" > information but an observation that NewTek seems to respond to it's > "high visibility" users needs. With Will Vinton Studios and Fusion > Films (just to name two) doing hoardes of "toons", they must be > getting lots of feedback. That's probably a pretty safe guess. One of the Vinton animator's mentioned here that Allen stayed a couple of days last year (previous year?) up in Portland, picking the animator's brains. Some of that effort landed in 4.0. It's safe to assume that Allen hasn't stopped talking or thinking about what the various character animators are telling him. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11853 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.eng.convex.com!newshost.convex.com!news.onramp.net!usenet From: Archie Jones Newsgroups: comp.graphics.apps.lightwave Subject: Re: VOYAGER EFFECTS Date: 18 Feb 1996 20:14:58 GMT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 21 Message-ID: <4g81c2$rht@news.onramp.net> References: <824604507.3430@close-to.demon.co.uk> NNTP-Posting-Host: lub19.onramp.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) The lens flares are built into the Lightwave 3D package. I believe that the swirling cloud that the Voyager flies through during the intro was done with Wavefront. I'm not sure how Lightwave was used. Not disputing that it was. Archie Jones geoff@close-to.demon.co.uk (GEOFF WILSON) wrote: >I SEEM TO REMEMBER READING SOMEWHERE THAT LIGHTWAVE WAS USED ON STAR >TREK VOYAGER, CAN ANYBODY CONFIRM THIS? > >IF SO DOES ANYBODY KNOW WHAT PLUG-INS WERE USED TO GENERATE THE SOLAR >FLARES COMING OF THE SUN, AND SWIRLING PARTICLE CLOUD THAT VOYAGER >FLIES THROUGH. > >GEOFF WILSON > Article: 11854 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: dmadden@ix.netcom.com (Dave Madden) Newsgroups: alt.3d,alt.3dstudio,alt.3d.misc,alt.3d.sirds,comp.graphics.apps.3dstudio,comp.graphics.apps.lightwave,comp.graphics Subject: New mag on Win NT on DEC Alpha machines Date: 18 Feb 1996 21:04:03 GMT Organization: Netcom Lines: 56 Message-ID: <4g8483$p71@reader2.ix.netcom.com> NNTP-Posting-Host: sfo-ca11-26.ix.netcom.com X-NETCOM-Date: Sun Feb 18 1:04:03 PM PST 1996 Xref: zippy.cais.net alt.3d:21413 alt.3d.misc:897 alt.3d.sirds:439 comp.graphics.apps.lightwave:11854 Contact: Ann S. Pulley AMG Media, Inc. Marketing Manager 408.743.9250 NEWS RELEASE IMMEDIATE RELEASE New Publication Debuts at NAB Multimedia World Jan. 17, 1996 -- Sunnyvale, CA -- AMG Media, Inc. will unveil their newest publication, ALPHA Visual FX -- Applications for 3D Graphics and Video Effects, at this year's National Association of Broadcasters (NAB) Convention in Las Vegas (April 15-18). ALPHA Visual FX will focus on 3D animation, graphics and video applications running on high performance Windows NT systems built around the Digital Alpha microprocessor family. "We've been watching with interest the rapid expansion of Alpha-based desktops from Digital Equipment Corporation in the animation and video markets and it is very clear that the demand for open NT systems using Alpha technology is experiencing explosive growth," said Jim Plant, Chief Executive Officer of AMG Media. "We're excited to be working with Alpha developers, resellers and users to serve this very important market," stated Michael Kornet, AMG Media President and Group Publisher. The quarterly publication will be designed by the award-winning marketing and design firm, FryeAllen, Inc. President and Owner of FryeAllen, Michael Allen commented, "We were a Beta test site for Alpha hardware and software applications and currently own two custom systems. We love the technology, and are excited about designing and promoting this publication. It's time has come." The premiere issue will be distributed directly to current users and resellers of Alpha-based desktops, and to NAB Multimedia World attendees (AMG Media booth #M5266). "We're pleased that a publisher of AMG Media's caliber recognizes the opportunity created by the Alpha's success in the 3D animation and visual effects market," said Bill Johnson, Digital Semiconductor's Director of Marketing. Pat Hart, Digital's Alpha Product Marketing Manager, added, "This new information resource will be of great value to the expanding Alpha user base." Sunnyvale, California-based AMG Media is a leading authority of information for professionals in the personal video production and 3D animation markets. AMG Media publishes Video Toaster User, LIGHTWAVEPRO, ALPHA Visual FX, and REC*>.AMD Media's expansive product line includes magazines, journals, custom publishing, trade shows, electronic publishing and seminars. Visit our World Wide Web site at: http://www.portal.com/~amg. For more information, contact: AMG Media, Ann Pulley, 408.743.9250 or aspulley@aol.com Article: 11855 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews From: dmadden@ix.netcom.com (Dave Madden) Newsgroups: alt.3d,alt.3d.studio,alt.3d.misc,alt.3d.sirds,comp.graphics.apps.3dstudio,comp.graphics.apps.lightwave Subject: New mag for animation/graphics on Alpha machines w/ Win NT Date: 18 Feb 1996 21:08:35 GMT Organization: Netcom Lines: 56 Message-ID: <4g84gj$egn@cloner2.ix.netcom.com> NNTP-Posting-Host: sfo-ca11-26.ix.netcom.com X-NETCOM-Date: Sun Feb 18 1:08:35 PM PST 1996 Xref: zippy.cais.net alt.3d:21415 alt.3d.studio:7693 alt.3d.misc:898 alt.3d.sirds:440 comp.graphics.apps.lightwave:11855 Contact: Ann S. Pulley AMG Media, Inc. Marketing Manager 408.743.9250 NEWS RELEASE IMMEDIATE RELEASE New Publication Debuts at NAB Multimedia World Jan. 17, 1996 -- Sunnyvale, CA -- AMG Media, Inc. will unveil their newest publication, ALPHA Visual FX -- Applications for 3D Graphics and Video Effects, at this year's National Association of Broadcasters (NAB) Convention in Las Vegas (April 15-18). ALPHA Visual FX will focus on 3D animation, graphics and video applications running on high performance Windows NT systems built around the Digital Alpha microprocessor family. We've been watching with interest the rapid expansion of Alpha-based desktops from Digital Equipment Corporation in the animation and video markets and it is very clear that the demand for open NT systems using Alpha technology is experiencing explosive growth," said Jim Plant, Chief Executive Officer of AMG Media. "We're excited to be working with Alpha developers, resellers and users to serve this very important market," stated Michael Kornet, AMG Media President and Group Publisher. The quarterly publication will be designed by the award-winning marketing and design firm, FryeAllen, Inc. President and Owner of FryeAllen, Michael Allen commented, "We were a Beta test site for Alpha hardware and software applications and currently own two custom systems. We love the technology, and are excited about designing and promoting this publication. It's time has come." The premiere issue will be distributed directly to current users and resellers of Alpha-based desktops, and to NAB Multimedia World attendees (AMG Media booth #M5266). "We're pleased that a publisher of AMG Media's caliber recognizes the opportunity created by the Alpha's success in the 3D animation and visual effects market," said Bill Johnson, Digital Semiconductor's Director of Marketing. Pat Hart, Digital's Alpha Product Marketing Manager, added, "This new information resource will be of great value to the expanding Alpha user base." Sunnyvale, California-based AMG Media is a leading authority of information for professionals in the personal video production and 3D animation markets. AMG Media publishes Video Toaster User, LIGHTWAVEPRO, ALPHA Visual FX, and REC*>.AMD Media's expansive product line includes magazines, journals, custom publishing, trade shows, electronic publishing and seminars. Visit our World Wide Web site at: http://www.portal.com/~amg. For more information, contact: AMG Media, Ann Pulley, 408.743.9250 or aspulley@aol.com Article: 11856 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.sprintlink.net!sonnet1.sonnet.com!news From: gjosol@s3.sonnet.com (George Josol) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave & Pixel 3D Pro Date: Sun, 18 Feb 1996 21:06:35 GMT Organization: SONNET Networking - Central Valley & Foothills (800)50-ONLINE Lines: 8 Message-ID: <4g84fs$ust@sonnet1.sonnet.com> References: <4fqn3f$jbv@sonnet1.sonnet.com> <1084.6618T585T2584@mt-inc.com> Reply-To: gjosol@s3.sonnet.com NNTP-Posting-Host: ppp17-stk.sonnet.com X-Newsreader: Forte Free Agent v0.55 johnc@mt-inc.com (John Crookshank) wrote: >Polyform is the PC version of Pixel 3D. Same programmers... thanks John, i'll have to see if i can find that company in Video Toaster User or some other trade mag. george- Article: 11857 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 18 Feb 1996 17:30:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Message-ID: <4g89aa$5q6@newsbf02.news.aol.com> References: <4g356j$f6a@nntpd.lkg.dec.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Ummm - I have groupies? A bunch of computer nerd guys? Not the groupies that -I- had in mind...anyone here want a bunch of guy groupies? With grape spit all over them? The thread IS winding down; mainly I think because job #1 was accomplished - there HAS been a change in marketing and now it remains to be seen what the new marketing director brings to the job. I spoke with Tim on Friday, and he offered to introduce me to Jim Parsons this next week. I'm looking forward to it. PS -- Funny, Tim didn't mention Bill at all. I guess even holding down the caps lock key doesn't earn him any recognition... _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 11858 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!ix.netcom.com!netnews From: bman2@ix.netcom.com(Brenden Mecleary ) Newsgroups: comp.graphics.apps.lightwave Subject: A LW page... Date: 18 Feb 1996 22:07:22 GMT Organization: Netcom Lines: 13 Message-ID: <4g87uq$5sb@ixnews2.ix.netcom.com> NNTP-Posting-Host: esc-ca2-14.ix.netcom.com X-NETCOM-Date: Sun Feb 18 2:07:22 PM PST 1996 Howdy everyone! I just put up some of my LW work on my webpage, and I'd be interested in any comments/suggestions y'all have! The URL is: http://www.geocities.com/CapitolHill/1979/portflo.html Brenden Mecleary bman2@ix.netcom.com P.S. - my homepage is just ...CapitolHill/1979/ Use Netscape 2.0!!!!! Article: 11859 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!newsflash.concordia.ca!news.nstn.ca!coranto.ucs.mun.ca!news.cabot.nf.ca!usenet From: sean@mirror.det.mun.ca (Sean Huxter) Newsgroups: alt.3d.studio,alt.3d,comp.graphics.packages.3dstudio,comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.wavefront,comp.graphics.rendering.raytracing Subject: Re: Cool Animations Date: Sun, 18 Feb 1996 23:37:45 GMT Organization: Cabot College, Newfoundland, Canada Lines: 26 Message-ID: <4g8dgh$c23@dragon.cabot.nf.ca> References: <311B78D7.3C6D@metropolis.nl> NNTP-Posting-Host: p006.remote.cabot.nf.ca X-Newsreader: Forte Free Agent 1.0.82 Xref: zippy.cais.net alt.3d.studio:7697 alt.3d:21417 comp.graphics.packages.3dstudio:11444 comp.graphics.misc:6430 comp.graphics.animation:30934 comp.graphics.apps.lightwave:11859 comp.graphics.apps.wavefront:2363 comp.graphics.rendering.raytracing:6711 Gino Dammers wrote: >I'm looking for cool animations (made with a 3D program) in any >(avi,mov,qt,mpg,fli,flc,anm) format to upgrade my collection of >3D Graphic animations. I have a few at my site. They are captured using Video Blaster card from VHS, so the quality may not be equal to an .AVI file made directly from the computer files, but still, you may want to look at them: http://www.cabot.nf.ca/~sean (Click on the LIGHTWAVE button, and that will take you to my animations.) >I'm especialy interesed in Sci-fi animations. Good. There's a cool space battle (unfinished) there. Sean Huxter sean@mirror.det.mun.ca Article: 11860 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: lmarcinell@aol.com (LMARCINELL) Newsgroups: comp.multimedia,comp.graphics.animation,comp.graphics.apps.alias,comp.graphics.apps.avs,comp.graphics.apps.data-explorer,comp.graphics.apps.gnuplot,comp.graphics.apps.iris-explorer,comp.graphics.apps.lightwave,comp.graphics.apps.pagemaker,comp Subject: Re: Help Develop a Standardized Quote Form Date: 18 Feb 1996 19:37:00 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4g8gnc$8b9@newsbf02.news.aol.com> References: <4fuaji$gn5@newsbf02.news.aol.com> Reply-To: lmarcinell@aol.com (LMARCINELL) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: zippy.cais.net comp.multimedia:51721 comp.graphics.animation:30935 comp.graphics.apps.alias:1087 comp.graphics.apps.avs:479 comp.graphics.apps.data-explorer:238 comp.graphics.apps.gnuplot:2252 comp.graphics.apps.iris-explorer:224 comp.graphics.apps. Hi, I would be interested in finding a Quote Form to help me write up a contract. I have problems with quantifying how many times a client can change art work, or what constitutes a "design change", or putting a deadline on a project, etc... I was recently burnt because a client dragged the project on for three months longer then the original stated "drop dead" deadline. Although, the prototype was extremely explicit ... they continually changed the artwork and "small functionality" ... which in whole lead to a major changes. Anyway, the client wasn't happy, I felt completely used and definitely showed my inexperience (not in programming but in the business of multimedia and contracting jobs). So, I would be interested in a form to help bid jobs and avoid the "pitfalls". I find that very few clients will except an hourly rate, and the project rate is hard to do on a "constantly evolving project". Do you have any suggestions. Thanks Article: 11861 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.alt.net!newspost1.alt.net!usenet From: 3D@image.net (lurker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: Mon, 19 Feb 1996 03:51:25 GMT Organization: Team OS/2 Lines: 11 Message-ID: <3127f33f.25827828@news.alt.net> References: <3124370D.1C4E@osu.edu> <4g55c4$1eo@newsbf02.news.aol.com> X-Newsreader: Forte Agent .99d/32.182 On 17 Feb 1996 13:04:52 -0500, instntguts@aol.com (InstntGuts) wrote: concentrate on >selling tons of >copies to end users, rather than a handful to Ron Thornton and Amblin >Imaging, famous though they may be. (No reflection on their excellent >work,BTW; I love the graphics in Babylon 5 and seaQuest.) One reason why I think Lightwave is where it is today is because of people like Foundation, Todd Rundgren, Amblin. Those people requested features that were essential for production work. Now they need to get other users to buy the software. Article: 11862 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!tezcat.com!huitzilo.tezcat.com!ferret From: ferret@tezcat.com (Matt Pedley) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 05:04:25 GMT Organization: Breakfast at Tezcat. Lines: 29 Message-ID: <4g90cp$2v4@tlaltec.tezcat.com> References: <4g7pjl$t1n@ixnews5.ix.netcom.com> NNTP-Posting-Host: huitzilo.tezcat.com X-Newsreader: TIN [version 1.2 PL2] William Teegarden (gregtee@ix.netcom.com) wrote: : Actually, it's possible to create a totally realistic human in CG form. : It's already been done from what I've heard, from very reliable : sources. : GT Sure, just get a 3D scanner, the equivilant of a three dimensional photocopier. Technology can bridge that "artistic ability" gap for any 3D animator. 3D animation is becomming stale due to the increased use of scanners and motion capture. If we (animation artists and animation viewer) are lucky this new fad will pass, just as rotoscoping did in the early stages of traditional animation. Matt -- Anyone need a used soapbox? Article: 11863 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: m3vision@aol.com (M3Vision) Newsgroups: comp.graphics.apps.lightwave Subject: Solid, shaded, colored modeler previews! Date: 19 Feb 1996 00:13:05 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <4g90t1$elg@newsbf02.news.aol.com> Reply-To: m3vision@aol.com (M3Vision) NNTP-Posting-Host: newsbf02.mail.aol.com Hey I just found a cool thing. If you go to the NewTek FTP site, you can download a modeler plug-in that will allow you to view solid and shaded moving previews in modeler! I forget what it's called, but it is available for PC and AMIGA - plus SGI (i'm pretty sure). Go get it - it's free! Article: 11864 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: m3vision@aol.com (M3Vision) Newsgroups: comp.graphics.apps.lightwave Subject: LightWave ad in CGW! Date: 19 Feb 1996 00:13:09 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4g90t5$eli@newsbf02.news.aol.com> Reply-To: m3vision@aol.com (M3Vision) NNTP-Posting-Host: newsbf02.mail.aol.com I saw a funny as hell LightWave ad in Computer Graphics World. Hurray for NewTek! They've got what it takes ! -Matt Lowery MetaVision Article: 11865 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!nntp.coast.net!news2.acs.oakland.edu!detroit.freenet.org!detroit.freenet.org!ag775 From: ag775@detroit.freenet.org (Bill Beogelein) Newsgroups: comp.graphics.apps.lightwave Subject: Pentium Pro and LightWave Problems Date: 19 Feb 1996 05:33:10 GMT Organization: Greater Detroit Free-Net, Detroit, MI Lines: 11 Message-ID: <4g922m$jeo@detroit.freenet.org> Reply-To: ag775@detroit.freenet.org (Bill Beogelein) NNTP-Posting-Host: detroit.freenet.org A friend of mine will be buying a new Pentium machine specifically to run LightWave. He's trying to decide between the Pentium and Pentium-Pro. The price difference is well worth the speed increase. But... have any known problems come up with LightWave on Pentium-Pro machines? Please email comments to "ag775@detriot.freenet.org". Thanks. -- Article: 11866 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: achan@ix.netcom.com(Alan Chan ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 05:38:09 GMT Organization: Netcom Lines: 16 Message-ID: <4g92c1$c1@ixnews6.ix.netcom.com> References: NNTP-Posting-Host: whx-ca6-18.ix.netcom.com X-NETCOM-Date: Sun Feb 18 9:38:09 PM PST 1996 In scrubjay@netcom.com (Francis A. Schmidt) writes: > > I would like to thank Mr. Wright for confirming a suspicion of >mine, though I certainly would not trust just his opinion in determining >such. The creators of Lightwave once working at a Department of Defense >contractor ties right in to what I was saying. Wake up, man. AC Article: 11867 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!van-bc!vanbc!gordonf From: gordonf@vanbc.wimsey.com (Gordon Farrell) Newsgroups: comp.graphics.apps.lightwave Subject: Re: VOYAGER EFFECTS Date: 19 Feb 1996 06:15:50 GMT Organization: Wimsey Information Services Lines: 16 Message-ID: <4g94im$rd3@wolfe.wimsey.com> References: <824604507.3430@close-to.demon.co.uk> NNTP-Posting-Host: vanbc.wimsey.com X-Newsreader: TIN [version 1.2 PL2] GEOFF WILSON (geoff@close-to.demon.co.uk) wrote: : I SEEM TO REMEMBER READING SOMEWHERE THAT LIGHTWAVE WAS USED ON STAR : TREK VOYAGER, CAN ANYBODY CONFIRM THIS? : IF SO DOES ANYBODY KNOW WHAT PLUG-INS WERE USED TO GENERATE THE SOLAR : FLARES COMING OF THE SUN, AND SWIRLING PARTICLE CLOUD THAT VOYAGER : FLIES THROUGH. : GEOFF WILSON Actually, I have a friend in the CGI industry, and he told me these particle effects were done with a beta copy of Alias 6.0. Gordon Farrell gordonf@wimsey.com Article: 11868 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!van-bc!vanbc!gordonf From: gordonf@vanbc.wimsey.com (Gordon Farrell) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 06:35:58 GMT Organization: Wimsey Information Services Lines: 37 Message-ID: <4g95oe$rd3@wolfe.wimsey.com> References: NNTP-Posting-Host: vanbc.wimsey.com X-Newsreader: TIN [version 1.2 PL2] I'm sorry, but I have to reply to this. While it is true that a lot of today's technology owes it's existance to the US military-indutrial complex (though I doubt the current Internet is quite what they had in mind when they started ARPAnet), I don't think you can blame them for the heavy use of CGI in sci-fi. Never minding the fact that CG software such as Alias, Softimage, and Vertigo are CANADIAN products, I would say that Alias owes it's existance more to the automovite industry, and the others to the entertainment industry. The fact that much of the CGI you see on TV today is for sci-fi shows probably owes more to the fact that sci-fi shows have obvious special effects, while other shows do not. The Young Indiana Jones Chronicles were filled with CGI enhanced scenes, you just never noticed them. I have worked on two CG short films, myself, and neither one was sci-fi. Both were produced at Simon Fraser University, the first being a dramatisation of a poem called "The First Political Speech", by Eli Mandel, and the second was a film student's final project where I did special effects for the film's dream sequence. Furthurmore, I would have to say that most of the people I have met in the CGI industry lean more towards artsy-fartsy than techno-nerds (I, myself, straddle that line :-) ). I find your attitude to be somewhat closed-minded, but I've seen that in the arts before. My brother was a film student, and one of the instrcutors brought a female student to tears by ordering her to remove a scyscraper from her film because it was a phallic symbol. In short, lighten up. Gordon Farrell gordonf@wimsey.com P.S.: Yes, I read sci-fi, but more of the social satire (Hitchhiker's Guide to the Galaxy) and social warning (William Gibson) stuff. Article: 11869 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!idir.net!port42 From: jscheetz@idir.net (Jeff Scheetz) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: Sun, 18 Feb 96 23:42:14 GMT Organization: Internet Direct Communications - Lawrence, Ks - (913) 841-2220 Lines: 7 Message-ID: <4g96j7$85d@sequoia.idir.net> References: <4g2cfi$rcc@newsbf02.news.aol.com> <4g3gim$cvm@newsbf02.news.aol.com> NNTP-Posting-Host: port42.idtslw1.idir.net X-Newsreader: News Xpress Version 1.0 Beta #4 .. as though >drunken people ran the hallways tossing food against the wall. It has been a while since you were at a Friday meeting. Jeff in Tek support. NewTek Article: 11870 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!mr.net!umn.edu!newsstand.tc.umn.edu!dialup-13-a-134.gw.umn.edu!user From: an401207@anon.penet.fi (Side Show Bob) Newsgroups: comp.graphics.apps.lightwave Subject: Can Lightwave export Inventor files? Date: Mon, 19 Feb 1996 00:46:43 -0600 Organization: - Lines: 3 Message-ID: NNTP-Posting-Host: dialup-13-a-134.gw.umn.edu X-Newsreader: Value-Added NewsWatcher 2.0b27.1+ Can Lightwave export Inventor files? If you know, please send me a note or just send a follow-up. Article: 11871 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!msunews!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!the-fly.zip.com.au!Zipper From: dana@zipper.zip.com.au (Dana Drury) Newsgroups: comp.graphics.apps.lightwave Subject: Warhammer 40K Space Marine Terminator Object Date: Fri, 16 Feb 96 04:40:13 GMT Organization: The Zipsters Lines: 7 Distribution: world Message-ID: <4fv9ct$ser@the-fly.zip.com.au> NNTP-Posting-Host: buckle13.zip.com.au X-Newsreader: News Xpress Version 1.0 Beta #0 Hi, I was wondering if anybody has seen around one of there objects, I have looked at the avalon site , Im not worried about format that much as long as LW can load it. Can anybody offer any help? Thanks. Article: 11872 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!msunews!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!the-fly.zip.com.au!moorhouse From: turnip@zip.com.au (Turnip) Newsgroups: comp.graphics.apps.lightwave Subject: lightwave 4.0 upgrade patch (which one do I use?) Date: 16 Feb 1996 08:09:00 GMT Organization: The Zipsters Lines: 12 Message-ID: <4g1e2s$48u@the-fly.zip.com.au> NNTP-Posting-Host: lace12.zip.com.au X-Newsreader: News Xpress Version 1.0 Beta #4 Hello all, I went on the newtek ftp site and saw an /upgrades directory. I was just wondering which upgrade I use? I have the intel version of lightwave 4.0. There are a few files: There is an upgrade from revision a to revision c or an upgrade to revision b to revision c What is this revision stuff, please explain.... see ya Article: 11873 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens Newsgroups: comp.graphics.apps.lightwave Subject: Re: **** HELP IMAGINE -> PIXPRO -> LIGHTWAVE **** Date: 19 Feb 1996 07:50:26 GMT Organization: Delft University of Technology Lines: 57 Message-ID: <4g9a42$fq0@mo6.rc.tudelft.nl> References: <31221996.41C67EA6@zeus.hud.ac.uk> <1869.6621T32T782@mn.medstroms.se> NNTP-Posting-Host: dutsp210.stm.tudelft.nl johnny.pettersson@mn.medstroms.se (Johnny Pettersson) wrote: > > -- > > >---BEGIN PGP PUBLIC KEY BLOCK----- > >Version: 2.6.2 > > >mQCNAjD72DoAAAEEALiqfWHp1awcXl4o7WEDY+t0BNQbla5EgRcG0cJ7F0cF3QZ/ > >u6G/nqw1wq/kTpes7y+EGUGoePc3YV9s8Rb9RS/rO6dtQ+Jv+P9lFWNTIZ7f5jbz > >aMWMDMtepvZoTwIJq5RfhqqKNHluQWe65I7gkXL18wA7yB40PktvTIfUCiCFAAUR > >tCZTYXRwYWwgQ2hhbmRlciBjOTUwMjAwN0B6ZXVzLmh1ZC5hYy51aw== > >=rbna > >-----END PGP PUBLIC KEY BLOCK----- > > >I am having major problems with converting Imagine objects to Lightwave > >ones. I am using Pix Pro 2 to do the conversion. Pix Pro really does > >mess the object up something rotten. Eg I have a cylinderical type > >object in imagine and when I convert it to Lightwave it messes up the > >normals. Eg some of the faces a facing away from you so lightwave > >doesn`t draw them. > >I know why this happens:- > > >1) Because Imagine doesn`t care which way the polygons are made eg > >points can be clockwise or anti clockwise but Lightwave does even if > >you have double sided turned on from the surface selctor in the > >modeler. Easy way to solve would be double the polygons but this is > >too expensive in the polygon count eg it doubles them. > > >Thanx In Advance > > >SATPAL CHANDER The Truth Is Within > >Huddersfield University > >England > > > > Why not turn on Double Sided in the surface editor. Then all polygons will be > rendered correctly. > -------------------------------------------------------------------------------- > Johnny Pettersson johnny.pettersson@mn.medstroms.se > -------------------------------------------------------------------------------- > > "Few people can be happy unless they hurt some other person, nation, or creed." > -Bertrand Russel (1872-1970) > -- > Don't do it! Speaking out of experience; this will double your render time. Just choose the polygons in the modeller and choose (menu) POLYGON (button) ALLIGN. Wooly Mittens. Open File :) ... Sorry I can't do that Dave. :| Article: 11874 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!news.funet.fi!news.kolumbus.fi!usenet From: akisau@mail.kolumbus.fi (Aki Saurimaa) Newsgroups: comp.graphics.apps.lightwave Subject: Corvette object.. Date: Mon, 19 Feb 1996 06:43:07 GMT Organization: Kolumbus Information Network, Finnet Group Lines: 6 Message-ID: <4g96ig$ovq@pinta.kolumbus.fi> NNTP-Posting-Host: akisau-i.pp.kolumbus.fi X-Newsreader: Forte Free Agent 1.0.82 Anyone got good Chevy Corvette objects? Please email me if you got one! Sincerely, Aki Saurimaa (akisau@mail.kolumbus.fi) Article: 11875 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!swidir.switch.ch!swsbe6.switch.ch!surfnet.nl!tudelft.nl!news From: Wooly Mittens Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 08:29:58 GMT Organization: Delft University of Technology Lines: 40 Message-ID: <4g9ce6$fq0@mo6.rc.tudelft.nl> References: NNTP-Posting-Host: dutsp210.stm.tudelft.nl scrubjay@netcom.com (Francis A. Schmidt) wrote: > > I believe the first > piece of fine art created with the assistance of a computer will > probably not be science fiction based. I belive if anything can be > called computer art at present it is the programs themselves and not > the results coming out of those programs. I believe that digital > animation has done nothing more than take the place of the optical > printer,animation stand, video SEG, model studio and whatever else was > used to make forgettable effects in mediocre science fiction work. > > > Sincerely, > Francis A. Schmidt > scrubjay@netcom.com > > > -- > scrubjay@netcom.com How do you mean lightwaves tools were made for science fiction? I always tought cutting chunks out of blocks of wood (BOOLEAN), and creating organic shapes (SPLINES), was something tought in art colleges! Art, However is in the eye of the beholder, an art teacher should know that! If your mind walks among the stars like a giant, would it not be natural for your expressive art to reflect this explorers attitude. To not explore the human artistic world but use his tools to explore a univers with one's mind's eye. I use lightwave to create a univers of my own, and I wouldn't go as far as saying that it's quallity approaches your devine vision on art. But I feel artistic about my expressions anyway. "Art is a sport." Wooly mittens Article: 11876 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: How to get on a lightwave mailing list Date: Sun, 18 Feb 1996 10:49:36 +0000 Organization: University Of California at Santa Cruz Lines: 13 Message-ID: <31270440.7028@cats.ucsc.edu> References: <4g5g7t$bjc@tsunami.traveller.com> NNTP-Posting-Host: tsa-38.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) send email to listserv@garcia.com no subject line int he message text type subscribe lightwave it the does tnot work..send mail to dwarner@albany.net asking for help. Article: 11877 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: VOYAGER EFFECTS Date: Sun, 18 Feb 1996 10:53:48 +0000 Organization: University Of California at Santa Cruz Lines: 14 Message-ID: <3127053C.4DDF@cats.ucsc.edu> References: <824604507.3430@close-to.demon.co.uk> NNTP-Posting-Host: tsa-38.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: GEOFF WILSON The introduction scene top the Voyager shows was NOT created with LightWave..Santa Barbara studios did it with hi end expensive SGI software... Many efffects which occure in the show are done with LightWave..Here is how to tell who did what..in the ending credits look to see if Amblim Imaging appears in the ending credits..if it doesn..then lightwave was used somewhere in the TV show...i know they have made a lightwave model of the star trek voyager and many alien ships..so LW is used often..i have seen some increadable work done with LW on that show..i thought it was not lightwave too for a while.... Article: 11878 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW 3D 4.0 under Win3.11 / Win32s problem Date: Sun, 18 Feb 1996 10:56:03 +0000 Organization: University Of California at Santa Cruz Lines: 9 Message-ID: <312705C3.1D43@cats.ucsc.edu> References: <312816E2.3C4F@infonet.ee> NNTP-Posting-Host: tsa-38.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: Ruslan Gladkov WEll, click the option to install win32s from the lightwave CD..this will install the correct verion of Win32s for sure. also search the lightwave cd for that DLL which gives an error..and copy it to your system..i remember that LW does not install this file for some reason.. Article: 11879 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: LightWave ad in CGW! An idea for an add too Date: Mon, 19 Feb 1996 00:57:55 +0000 Organization: University Of California at Santa Cruz Lines: 9 Message-ID: <3127CB13.6800@cats.ucsc.edu> References: <4g90t5$eli@newsbf02.news.aol.com> NNTP-Posting-Host: tsa-38.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Thank god..finally they replaced that lame raptor/newtek add which really didn;t do justice to lightwave... They should use Wil Vinton to make an add for lightwave..wth teh m&m guys doing an animation using what appears to be lightwave :) Adam-- Article: 11880 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 19 Feb 1996 03:56:32 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 22 Sender: root@newsbf02.news.aol.com Message-ID: <4g9e00$id8@newsbf02.news.aol.com> References: <4g8iir$8v0@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com -------------------------- Donetta has hardly been demoted or thrown from the marketing department. She has in all aspects been moved up in the organiztion. --------------------------------- This is amazing, truly amazing. I guess she was 'moved up' because of the great job she's done as Director Of Marketing. Do you think people will just believe anything you say because you say it, despite the evidence to the contrary? I asked this before, Brent, so go ahead - tell me with a straight face that Donetta has done a good job as director of marketing, and point up a couple of examples from the last year. Please. Pretty please. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 11881 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: lightwave anims on PC (no SF recorder needed) Date: Mon, 19 Feb 1996 01:01:49 +0000 Organization: University Of California at Santa Cruz Lines: 10 Message-ID: <3127CBFD.5A6A@cats.ucsc.edu> References: <31282437.14633754@news.iserv.net> <31282650.15170118@news.iserv.net> NNTP-Posting-Host: tsa-38.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: Ron K yea, but i do not think the board will playback 640x480 at full res or capture at that resolution... if memory is correct, the board operates at 320x480 and does some weird interpolation. please ocrrect me if i am wrong... Adam Article: 11882 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Win95 memory reqirements?? Date: 19 Feb 1996 09:03:43 GMT Organization: Delft University of Technology Lines: 28 Message-ID: <4g9edf$h3o@mo6.rc.tudelft.nl> References: <960100004013814@FrontierTech.COM> NNTP-Posting-Host: dutsp210.stm.tudelft.nl tlisanti@earth.planet.net (Tony Lisanti) wrote: > > Can anyone tell me what's the best amount of memory to have with window95 and > lightwave? I was thinking of adding about another 16mb so I'll have 24. JUst > wondering how much of that 24mb will be accessible? > > > Tony > > > A friend of mine recently upgraded to win95 on a pentium 13, with 16 megs he uses magna ram though (harware crunching of memory). which bring his total memory up to 24 megs! The memory overhead seems to be larger than on the amiga version, all of the textures are stored in 24bit. That said though windows starts using virtual memory far to soon. and even with 1 meg of objects and 3 megs of textures, the ever so slow harddrive swapfile rendering kicked in. I can ony speculate, but I think 32 megs is minimum for any resonably complex scene. Wooly Mittens. Wooly: Open file! :) ... Microsoft: Sorry Dave I can't do that :|. Article: 11883 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: Win95 memory reqirements?? Date: Mon, 19 Feb 1996 01:18:29 +0000 Organization: University Of California at Santa Cruz Lines: 35 Message-ID: <3127CFE5.417A@cats.ucsc.edu> References: <960100004013814@FrontierTech.COM> <4g9edf$h3o@mo6.rc.tudelft.nl> NNTP-Posting-Host: tsa-26.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) To: Wooly Mittens <"4g9a42$fq0"@mo6.rc.tudelft.nl> Wooly Mittens wrote: > > tlisanti@earth.planet.net (Tony Lisanti) wrote: > > > > Can anyone tell me what's the best amount of memory to have with window95 and > > lightwave? I was thinking of adding about another 16mb so I'll have 24. JUst > > wondering how much of that 24mb will be accessible? > > > > > > Tony > The memory overhead seems to be larger than on the amiga version, > all of the textures are stored in 24bit. > Hmm with REV C 8-bit textures and i think b&w mono textures are loaded in their correct memory dimensions... > That said though windows starts using virtual memory far to soon. > and even with 1 meg of objects and 3 megs of textures, the ever so > slow harddrive swapfile rendering kicked in. NT is the way to go..THe virtual memory system seems much smarter. Virtual memory doesn;t seem to thrash around as often and when it does..it thrashes the drive for a short time..and then every so often... > > I can ony speculate, but I think 32 megs is minimum for any resonably > complex scene. Complex scenes..hmmm nope..if you use shadow maps alot it is a pain to use a system with 32 megs..i even shudder when i use shadow mappings...64 megs for complex scenes is my recommendation. Article: 11884 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!everest.iserv.net!usenet From: rojoyinc@iserv.net (Ron K) Newsgroups: comp.graphics.apps.lightwave Subject: Video Toater 4000 card/system for sale Date: Mon, 19 Feb 1996 07:18:12 GMT Organization: Iserv.net, Grand Rapids, MI, USA Lines: 7 Message-ID: <312823f5.14567972@news.iserv.net> NNTP-Posting-Host: gr126.iserv.net X-Newsreader: Forte Agent .99c/16.141 I have sold off my amiga stuff and have a Video toaster 4000 board (complete as was new) lightwave 3.5 - full docs, manuals, complete! 1200.00 or best off - this card works in 2000, 2500, 3000, or 4000+ email me with your offer. Article: 11885 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!everest.iserv.net!usenet From: rojoyinc@iserv.net (Ron K) Newsgroups: comp.graphics.apps.lightwave Subject: Re: lightwave anims on PC (no SF recorder needed) Date: Mon, 19 Feb 1996 07:28:16 GMT Organization: Iserv.net, Grand Rapids, MI, USA Lines: 54 Message-ID: <31282650.15170118@news.iserv.net> References: <31282437.14633754@news.iserv.net> NNTP-Posting-Host: gr126.iserv.net X-Newsreader: Forte Agent .99c/16.141 On Mon, 19 Feb 1996 07:26:38 GMT, rojoyinc@iserv.net (Ron K) wrote: I also forgot to mention, the audio tracks (3 of them) are avilable for lightwave users too - meaing, load in your frames - preview the anim, edit the anim, lay in a sound track! MUSIC, NARRATION and SOUND EFFECTS tracks! (3)! sync sounds to anim - there is no limit. >I got something that turned out to be a gold mine. I wanted to play >with non linear editing and recording real time video to HD (and >bought a low priced unit called a VIDEO ARTIST by Reveal. > >It comes with video studio software that is amazing as is the >hardware. First let me say that his system (software and card was only >379.00 plus Reveal has a 50.00 rebate through march 31st. > >The card records video in real time (SVHS or COMPOSITE) and >connects with PC sound board to record SOUND at the same time. >You click record and video and sound are saved to HD in real time >30fps! > >Once on HD you load the software (for editing) and load the video and >edit it on screen, save it , create .AVI animation files on computer >OR create video files for output to TV/VIDEO tape. > >Whats really neat is you can use the CONVERT option.... you can >convert grabbed video to single frames! (record a MTV video and view >it frame by frame in the non-linear editing software, edit it, or save >the frames as VID001, VID002, VID003.... etc... and use these frames >for image mapping in Lightwave! > >OR! Take your rendered Lightwave frames (in TGA format) and the >editing software will convert them to animations. You simply click the >first frame ie: work001 and the editing software will automatically >load in all frames in the sequence. (002, 003, 004, 005 etc) a few >seconds later all your frames are loaded. At this point you can >create a .AVI or quicktime computer animation for play on your >computer monitor in real time (30 fps) OR! you can create a animation >file that will output through the card to TV/VIDEO! On my 4000 I was >limited to low res and up to 5.5 seconds of real time animation. >On the PC - I'm limited only by my harddrive space! 30 seconds of >animation fits on any average hd. I have 16 megs of ram, but the >animations play off HD -so ram isn't an issue. > >The VIDEO ARTIST seems like it was made for lightwave users, but I >dunno if they ever heard of Lightwave. Its unreal how well they go >together and even better - unreal how cheap this card/software combo >is. For more info web search REVEAL (VIDEO ARTIST) >and ULEAD (the makers of the software) they have great sites on the >system. > Article: 11886 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!everest.iserv.net!usenet From: rojoyinc@iserv.net (Ron K) Newsgroups: comp.graphics.apps.lightwave Subject: lightwave anims on PC (no SF recorder needed) Date: Mon, 19 Feb 1996 07:26:38 GMT Organization: Iserv.net, Grand Rapids, MI, USA Lines: 43 Message-ID: <31282437.14633754@news.iserv.net> NNTP-Posting-Host: gr126.iserv.net X-Newsreader: Forte Agent .99c/16.141 I got something that turned out to be a gold mine. I wanted to play with non linear editing and recording real time video to HD (and bought a low priced unit called a VIDEO ARTIST by Reveal. It comes with video studio software that is amazing as is the hardware. First let me say that his system (software and card was only 379.00 plus Reveal has a 50.00 rebate through march 31st. The card records video in real time (SVHS or COMPOSITE) and connects with PC sound board to record SOUND at the same time. You click record and video and sound are saved to HD in real time 30fps! Once on HD you load the software (for editing) and load the video and edit it on screen, save it , create .AVI animation files on computer OR create video files for output to TV/VIDEO tape. Whats really neat is you can use the CONVERT option.... you can convert grabbed video to single frames! (record a MTV video and view it frame by frame in the non-linear editing software, edit it, or save the frames as VID001, VID002, VID003.... etc... and use these frames for image mapping in Lightwave! OR! Take your rendered Lightwave frames (in TGA format) and the editing software will convert them to animations. You simply click the first frame ie: work001 and the editing software will automatically load in all frames in the sequence. (002, 003, 004, 005 etc) a few seconds later all your frames are loaded. At this point you can create a .AVI or quicktime computer animation for play on your computer monitor in real time (30 fps) OR! you can create a animation file that will output through the card to TV/VIDEO! On my 4000 I was limited to low res and up to 5.5 seconds of real time animation. On the PC - I'm limited only by my harddrive space! 30 seconds of animation fits on any average hd. I have 16 megs of ram, but the animations play off HD -so ram isn't an issue. The VIDEO ARTIST seems like it was made for lightwave users, but I dunno if they ever heard of Lightwave. Its unreal how well they go together and even better - unreal how cheap this card/software combo is. For more info web search REVEAL (VIDEO ARTIST) and ULEAD (the makers of the software) they have great sites on the system. Article: 11887 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news3.digex.net!access4.digex.net!erniew From: Ernie Wright Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Mon, 19 Feb 1996 04:51:35 -0500 Organization: Express Access Online Communications, USA Lines: 51 Message-ID: References: NNTP-Posting-Host: access4.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: Francis A. Schmidt wrote: > Albrecht Durer determined during the renaissance that a perfect human > form could not be drawn, that to strive for perfect realism was futile > (and perhaps sinful). You say this as though Durer had presaged the modern disdain for repre- sentational art, but I'm sure what he meant was that a "perfect human form" would be a true image of God, which is both clearly impossible to produce and vain to attempt--Durer was a convert to Protestantism and took his religion quite seriously. > I would like to thank Mr. Wright for confirming a suspicion of > mine, though I certainly would not trust just his opinion in deter- > mining such. It's a little late to be worrying about the quality of your evidence. I don't even know why you cling to your ridiculous theory--it's not as though you need it to support the claim that 3D isn't being used to its full potential. Who would disagree with that? > Mr Wright also comments that the reason we don't see what I consider > fine art in 3d programs is that reality is harder to describe mathe- > matically (than what?). I would ask him exactly what piece of fine art > he knows of that tries to simulate reality? This is a straw man. What I said was, The kinds of things you'd be more likely to label Fine Art might be harder to do with current 3D programs, but only to the extent that they are more difficult to describe *mathematically*. This is a property of reality... Note that it's the *difficulty* that is a property of reality. If you understood this you might actually embrace it, since it basically says that Fine Art can't easily be reduced to mathematics, a statement I'd expect you to be entirely comfortable with. On the other hand, there are a couple of artists with studios not far from where I live who work in a genre called superrealism. They paint with single hairs while looking through magnifying glasses, and the result, except for its surreal perfection, is indistinguishable from photographs. Durer studied things like perspective and the human form for no purpose other than representing them accurately. Early Renaissance artists had not yet been poisoned by the conventional wisdom that true art has to be a deconstruction of reality. - Ernie Article: 11888 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood From: bhood@netcom.com (robert hood) Subject: CPI Toolkit Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Mon, 19 Feb 1996 03:30:13 GMT Lines: 28 Sender: bhood@netcom5.netcom.com I have made available for download my Common Plugin Interface (CPI) Toolkit at: ftp.netcom.com:/pub/bh/bhood/LightWave/cpi.zip THIS IS NOT THE SAMPLE EXECUTABLE AND TEXT FILE DRIVER. This is the actual development library, header file, and a sample plugin that uses the CPI toolkit. Included in the archive are the following files: cpi.h the CPI header file (used in your plugin code) cpi.lib the CPI static-link library for Intel/Win32 cpi.txt a brief user's guide to the toolkit cpitest.c a sample Object Replacement plugin that does nothing but use the CPI toolkit in its Interface() method. I am making this toolkit available for non-commercial plugin development completely for free. No support is offered, nor do I guarantee that future releases will be made on any terms. Please read the 'cpi.txt' file included in the archive for complete details. Constructive comments are welcome. -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become | drunk on violence, a condition to which they are bhood@netcom.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 11889 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!oleane!jussieu.fr!univ-lyon1.fr!ws41.cnusc.fr!ciril.fr!usenet From: gullung@presn2.u-nancy.fr (Gullung Jean-Marc) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Corvette object.. Date: 19 Feb 1996 10:35:19 GMT Organization: CIRIL, Nancy, France Lines: 5 Message-ID: <4g9jp7$dqb@arcturus.ciril.fr> References: <4g96ig$ovq@pinta.kolumbus.fi> NNTP-Posting-Host: pc007-1.presn2.u-nancy.fr Mime-Version: 1.0 X-Newsreader: WinVN 0.93.14 i'm searching the 1957-1958 Corvette model object. If you've got it, send me it ! Article: 11890 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Mon, 19 Feb 1996 02:48:56 +0000 Organization: University Of California at Santa Cruz Lines: 10 Message-ID: <3127E518.48ED@cats.ucsc.edu> References: <4g95oe$rd3@wolfe.wimsey.com> NNTP-Posting-Host: tsa-30.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) I always tyhought CGI tended to lean towards SCI-Fi since the medium demanded a virtual set to be created more often than other genres contained within the flow of television. To build on a teachers article here at school..the Z axis had to be extended beyond the Tv screen..a world had to exist outside of the TV and CGI is suited for this... Also..Sci-Fi CGI is a hella lot easier to create than character animation..ohh i feel the headache already! Article: 11891 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: fxmatte@aol.com (FXMatte) Newsgroups: comp.graphics.apps.lightwave Subject: Re: talent search Date: 19 Feb 1996 06:05:41 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 23 Sender: root@newsbf02.news.aol.com Message-ID: <4g9li5$jpn@newsbf02.news.aol.com> References: <4g73eb$n9c@newsbf02.news.aol.com> Reply-To: fxmatte@aol.com (FXMatte) NNTP-Posting-Host: newsbf02.mail.aol.com >Hope you've got a fast publisher. I get my info from magazines, because >books are almost out-of-date, the day the come out. I guess that all of the Photoshop books, Fractal Design Painter books, et al. that one can find in just about any software retail chain are all a waste of time. The way I see it, books covering a piece of software can really help in a variety of ways. They give the software more exposure. They can give a new perspective on the tools of the software. They can ease the learning process. All of this is providing that the text is well written, of course. This is the biggest fault with the currently available Lightwave books (IMHO). What if there were a lightwave book that didn't try to be all things to all people? What if it just covered the basics and got a person up and running? What if it was easy to understand and practical? Wouldn't this be useful? The guy buying this book has little need for magazine articles on faking refraction or simulating radiosity. And to think, this is only one book idea. Matt Merkovich Article: 11892 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: jbooth411@aol.com (JBooth411) Newsgroups: comp.graphics.apps.lightwave Subject: Re: What Renders Faster? Date: 19 Feb 1996 06:48:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 20 Sender: root@newsbf02.news.aol.com Message-ID: <4g9o2i$kb8@newsbf02.news.aol.com> References: <4g2odo$43k@news2.widomaker.com> NNTP-Posting-Host: newsbf02.mail.aol.com X-Newsreader: AOL Offline Reader In article <4g2odo$43k@news2.widomaker.com>, werched@.widomaker.com (Ched) writes: > >What renders faster, my P-90 or my Amiga 2500 '40? I have Toaster 3.1, >but I want to use LW for NT. Can you use a PAR form the Amiga in an Intel >NT workstation? > >Thanks, A p90, by about a factor of 3.. Jason Booth Second Nature, Inc. "I'm programing a raytracer that only outputs in ASCII art! I'LL BE RICH!!!!" Article: 11893 Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!news.kei.com!nntp.coast.net!news2.acs.oakland.edu!newshub.gmr.com!hobbes.tad.eds.com!maverick.tad.eds.com!news-admin@tad.eds.com From: bdetri01@mpg.gmpt.gmeds.com Newsgroups: comp.graphics.misc,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: Outputting to video???? Date: Mon, 19 Feb 96 08:27:15 PDT Organization: Somewhere in EDS... Lines: 39 Message-ID: References: <4g4r8s$sok@news1.wolfe.net> NNTP-Posting-Host: ctlp39ac.mpg.gmpt.gmeds.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage Xref: zippy.cais.net comp.graphics.misc:6445 comp.graphics.apps.lightwave:11893 comp.graphics.animation:30946 In Article<4g4r8s$sok@news1.wolfe.net>, write: > Need some advice. > For outputting 640 X 480 computer graphics/animation to video (VHS HQ), > what's the best scan converter (Aver, Biffon, ComputerEyes, I have a TVator pro. It does a pretty good job. It does a good job with animation but not so great with still pictures. Before I bought mine I asked around and people said the same was true for any brand. > Also, any info on companies that would convert a computer animation at a > higher res (1280 X 1024 to Betacam SP, etc) would be appreciated (how Most companies offer a regular convertor that will do 640x480 for $250 or less and a "Pro" version that starts at about $350. The pro versions will do 800x600 or higher. Make sure that you get one with brightness, horizontal and vertical position, and over and under scan controls. Overscan means that the picture is actually bigger that your screen. Underscan is like your computer monitor where you can see a black border of "nothing" around the edge. Don't be decieved though. Even with a "Pro" model, if you put your tv next to your monitor, you can tell a difference. Monitors have much better resolution than TV's. I am satisfied with my TVator but for real broadcast quality you probably have to shell out the big bucks. That's about all I have to say about that. Bret Article: 11894 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Meshpaint demo Date: 19 Feb 1996 15:24:36 GMT Organization: AccessOne Lines: 16 Message-ID: <4ga4nk$4ut@news.accessone.com> References: <0000940a+000020a5@msn.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > Linden4@msn.com (Theodore Terranova) writes: > I tried the meshpaint demo and found it kind of disapointing. Is the > full version faster because while rotating the model of the head, the > refresh rate was amazingly slow and painting was aslo slow. It > seemed like a great program and i'd get it if you could explain why > the demo seemed slow. Maybe it was an old version, my ram is to > low(16mb), or my computer is to slow(90mhz.). Seemed plenty fast to me, but this is subjective. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11895 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 15:42:55 GMT Organization: AccessOne Lines: 35 Message-ID: <4ga5pv$4ut@news.accessone.com> References: NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) My darn newsreader blew off the orignal posting of this thread, "Science Fiction Ghetto-Lightwave" -- and I can'ts retrieve it via "show all articles". Could someone please be kind enough to email me the original posting? I adore this kind of brouhaha. For the record, I'm on Ernie's side, both emotionally and philosophically. Not to mention I think Mr. Wright is showing a lot more class AND thought in his responses than F.A. Schmidt. >>>>>>>>>>>>>>>> > > Mr Wright also comments that the reason we don't see what I consider > > fine art in 3d programs is that reality is harder to describe mathe- > > matically (than what?). I would ask him exactly what piece of fine art > > he knows of that tries to simulate reality? > > This is a straw man. What I said was, > > The kinds of things you'd be more likely to label Fine Art might be > harder to do with current 3D programs, but only to the extent that > they are more difficult to describe *mathematically*. This is a > property of reality... >Early Renaissance artists had > not yet been poisoned by the conventional wisdom that true art has to > be a deconstruction of reality. > > - Ernie ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11896 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet From: David Koegler Newsgroups: comp.graphics.apps.lightwave Subject: Amiga-based LW files to Mac Pict files Date: 16 Feb 1996 06:50:49 GMT Organization: i*internet inc. Lines: 16 Message-ID: <4g19g9$dap@news2.toronto.istar.net> NNTP-Posting-Host: 198.161.89.208 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Help requested. 1. Have a Mac-based Media Suite Pro. 2. Have Amiga 2000 with Toaster 3.0. 3. Have formatted a 135 MB Syquest external as Mac 4. Have configured this for Amiga using CrossMac. 5. Have used ImageFX 2.1 to convert Framestores and RGB to Pict. No luck. What am I doing wrong? Use AutoFX, added files. 3 commands: Load.ifx, Render_foreign.ifx, Save RenderedAs.ifx. When I click on begin, I fill requesters: Output path: MacHD1: (This is OK). Output format: Pict. Format options:Pict. New extensions (don't know what to put here). Can you help? Article: 11897 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet From: David Koegler Newsgroups: comp.graphics.apps.lightwave Subject: Amiga-based LW files to Mac Pict files Date: 16 Feb 1996 06:51:47 GMT Organization: i*internet inc. Lines: 16 Message-ID: <4g19i3$dls@news2.toronto.istar.net> NNTP-Posting-Host: 198.161.89.208 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Help requested. 1. Have a Mac-based Media Suite Pro. 2. Have Amiga 2000 with Toaster 3.0. 3. Have formatted a 135 MB Syquest external as Mac 4. Have configured this for Amiga using CrossMac. 5. Have used ImageFX 2.1 to convert Framestores and RGB to Pict. No luck. What am I doing wrong? Use AutoFX, added files. 3 commands: Load.ifx, Render_foreign.ifx, Save RenderedAs.ifx. When I click on begin, I fill requesters: Output path: MacHD1: (This is OK). Output format: Pict. Format options:Pict. New extensions (don't know what to put here). Can you help? Article: 11898 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet From: David Koegler Newsgroups: comp.graphics.apps.lightwave Subject: Amiga-based LW files to Mac Pict files Date: 16 Feb 1996 06:52:04 GMT Organization: i*internet inc. Lines: 16 Message-ID: <4g19ik$dlu@news2.toronto.istar.net> NNTP-Posting-Host: 198.161.89.208 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Help requested. 1. Have a Mac-based Media Suite Pro. 2. Have Amiga 2000 with Toaster 3.0. 3. Have formatted a 135 MB Syquest external as Mac 4. Have configured this for Amiga using CrossMac. 5. Have used ImageFX 2.1 to convert Framestores and RGB to Pict. No luck. What am I doing wrong? Use AutoFX, added files. 3 commands: Load.ifx, Render_foreign.ifx, Save RenderedAs.ifx. When I click on begin, I fill requesters: Output path: MacHD1: (This is OK). Output format: Pict. Format options:Pict. New extensions (don't know what to put here). Can you help? Article: 11899 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet From: David Koegler Newsgroups: comp.graphics.apps.lightwave Subject: Amiga-based LW files to Mac Pict files Date: 16 Feb 1996 06:51:55 GMT Organization: i*internet inc. Lines: 16 Message-ID: <4g19ib$dlt@news2.toronto.istar.net> NNTP-Posting-Host: 198.161.89.208 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Help requested. 1. Have a Mac-based Media Suite Pro. 2. Have Amiga 2000 with Toaster 3.0. 3. Have formatted a 135 MB Syquest external as Mac 4. Have configured this for Amiga using CrossMac. 5. Have used ImageFX 2.1 to convert Framestores and RGB to Pict. No luck. What am I doing wrong? Use AutoFX, added files. 3 commands: Load.ifx, Render_foreign.ifx, Save RenderedAs.ifx. When I click on begin, I fill requesters: Output path: MacHD1: (This is OK). Output format: Pict. Format options:Pict. New extensions (don't know what to put here). Can you help? Article: 11900 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: twilcox@ix.netcom.com(Timothy Wilcox ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave manual Date: 19 Feb 1996 18:07:25 GMT Organization: Netcom Lines: 15 Message-ID: <4gae8t$cj2@cloner2.ix.netcom.com> References: <4fla5f$4j5@panther.unisys.com.br> NNTP-Posting-Host: lax-ca19-17.ix.netcom.com X-NETCOM-Date: Mon Feb 19 10:07:25 AM PST 1996 In <4fla5f$4j5@panther.unisys.com.br> "Rodrigo J. S. Oliveira" writes: > >Does anybody know were can I download a file explaining how to use >Lightwave? > >rodrigo@unisys.com.br > > buy the software......you get a manual..... :) t Article: 11901 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 19 Feb 1996 13:36:23 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4gafv7$seh@newsbf02.news.aol.com> References: <4g7rnk$8jt@news.accessone.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com So, are Tim, Allen and Stuart holding guns to your head? ----------------------------------------- Oh, you didn't hear? Part of the new AGGRESSIVE marketing strategy. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 11902 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: achan@ix.netcom.com(Alan Chan ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 19 Feb 1996 18:41:08 GMT Organization: Netcom Lines: 19 Message-ID: <4gag84$e79@cloner2.ix.netcom.com> References: NNTP-Posting-Host: whx-ca5-25.ix.netcom.com X-NETCOM-Date: Mon Feb 19 10:41:08 AM PST 1996 In scrubjay@netcom.com (Francis A. Schmidt) writes: > > I would like to thank Mr. Wright for confirming a suspicion of >mine, though I certainly would not trust just his opinion in determining >such. The creators of Lightwave once working at a Department of Defense >contractor ties right in to what I was saying. Mr Wright also comments >that the reason we don't see what I consider fine art in 3d programs is >that reality is harder to describe mathematically (than what?). Get a life, man. AC Article: 11903 Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 19 Feb 1996 19:29:29 GMT Organization: Syndesis Corporation Lines: 27 Message-ID: <4gaj2p$o90@homer.alpha.net> References: <3124370D.1C4E@osu.edu> <4g55c4$1eo@newsbf02.news.aol.com> NNTP-Posting-Host: s10c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4g55c4$1eo@newsbf02.news.aol.com>, instntguts@aol.com says... > >And there are *FAR* more 3DS users-- between 60-90,000, if you include >the educational > market -- than LW users. Autodesk claims about 60K users, including educational - never as high as 90K. > With Autodesk >encouraging >development of Plug-in modelers, renderers (like Lightscape's Radiosity >renderer!), and >other tools, and including the software development kit in every copy of >MAX sold, Softimage also includes its plug-in kit with every copy. Also, adding a plug-in replacement renderer to 3DS Max may be possible, but I think it's an extremely complex job, and few may have any reason to make one. Lightscape already loads 3DSr4 scenes, I'm not sure why they'd want to be a plug-in renderer. Their renderer is not fast. I have heard that one of the ray-tracing add-ons for 3DSr4 is hoping to make a plug-in renderer, but I'll believe it when I see it. - John Article: 11904 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!news.jsums.edu!gatech!usenet.eel.ufl.edu!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!jgross From: jgross@netcom.com (John Gross) Subject: Re: VOYAGER EFFECTS Message-ID: Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <824604507.3430@close-to.demon.co.uk> <3127053C.4DDF@cats.ucsc.edu> Date: Mon, 19 Feb 1996 19:03:30 GMT Lines: 26 Sender: jgross@netcom5.netcom.com Adam Chrystie (adamchry@cats.ucsc.edu) wrote: : The introduction scene top the Voyager shows was NOT created : with LightWave..Santa Barbara studios did it with hi end : expensive SGI software... Actually, three of the opening shots use a Lightwave generated Voyager ship: The first, past the sun; the third, thru the space fog; and the 6th, which is the jump to warp. : Many efffects which occure in the show are done with : LightWave..Here is how to tell who did what..in the ending : credits look to see if Amblim Imaging appears in the ending : credits..if it does..then lightwave was used somewhere in the : TV show...i know they have made a lightwave model of the star : trek voyager and many alien ships..so LW is used often..i have : seen some increadable work done with LW on that show..i thought : it was not lightwave too for a while.... We often have stock shots that may appear in a show, but if we had no new effects for that particular episode, there is no credit. You can be pretty sure that just about every episode has some LightWave generated footage in it. JGross Amblin Imaging Article: 11905 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 19 Feb 1996 19:43:59 GMT Organization: Syndesis Corporation Lines: 38 Message-ID: <4gajtv$o90@homer.alpha.net> References: <4g2cfi$rcc@newsbf02.news.aol.com> <4g3gim$cvm@newsbf02.news.aol.com> NNTP-Posting-Host: s10c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4g3gim$cvm@newsbf02.news.aol.com>, stranahan@aol.com says... > >You know, maybe I'm just sensative from the broad and baseless insults >tossed at me, but - is it just me or is this a weird message? Weird messages in the c.g.a.lightwave group? Who'da thunk it? >Lee Stranahan >Q : What do BBQ and better sex have in common? >A : Lee's new and improved home page! BBQ reviews and naked wife pictures, too! "And barbeque sauce in the waterslides" - Mojo Nixon >The weirdest part, though, is that Brent liked the OLD marketing director >just fine and didn't see the problem - but is now glad it's fixed! Is >Brent trying to become an editor at VTU and earn his rose colored goggles? >Can we assume that NewTek is going to raise the price of LightWave, since >that was Brent's only complaint? Considering that Brent's company has enjoyed far more success in the 3D Studio market than they ever did in the Amiga / LW market, I doubt that he'd want to become editor of VTU. Brent also looks very silly in a cheerleader outfit. >First off, I never said things were 'spinning out of control' as though >drunken people ran the hallways tossing food against the wall. I said >there was no marketing vision, and there hasn't been. I've also said that >it's affected sales, and sales have been disappointing so far. Actually, whenever someone returns from a trip to NewTek gushing positive news and smiling one of those smiles like they've just had their spokes greased, my first thought is always that NewTek's marketing team is doing their job. - John Article: 11906 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!news-feed.iguide.com!imci2!imci3!imci4!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip097.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: newbie Date: 17 Feb 1996 17:48:01 -0700 Organization: Primenet Services for the Internet Lines: 35 Sender: root@primenet.com Message-ID: References: <4f7ije$kfv@fstgal00.tu-graz.ac.at> <9602061502532165@patchbay.com> <311837ED.559D@inlink.com> X-Posted-By: ip097.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article George Hartz writes: >From: George Hartz >Subject: Re: newbie >Date: Fri, 16 Feb 1996 14:39:47 -0500 >Joe Stratmann wrote: >> Wow...do I feel like I have an inadequate system. I'm running Windows >> '95 on a Pentium 90Mhz with only 16mg RAM. I've been hoping to increase >> to 32mg RAM soon. You can never have enough! >> >> Joe >You might also consider a product like SoftRAM 95. I've got NT 3.51 and >Win 95 on a Pentium Pro 150mhz w/32 meg RAM. 95 is SO much slower than >NT rendering things that I always use NT while doing renderings, except >when I need a lot of memory - I've found that SoftRAM's avoiding >the need to swap to disk decreases rendering times quite a bit over >non-compressed memory swapping to disk under Windows NT. I do, however, >understand now why the companies selling Pentium Pro systems recommend >against Windows 95... >- George Hartz > georgeh@maagnum.com Have you measured the differences with Rev. C? With Screamernet rendering? If so, could you post some times from the benchmark scenes? Thanks. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11907 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!news-feed.iguide.com!imci2!news.internetMCI.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip097.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW4.0 on Intergrapgh Pentium Pro Date: 17 Feb 1996 17:45:01 -0700 Organization: Primenet Services for the Internet Lines: 30 Sender: root@primenet.com Message-ID: References: <31248D6D.4685@ademco.com> X-Posted-By: ip097.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31248D6D.4685@ademco.com> Ken Geary writes: >From: Ken Geary >Subject: LW4.0 on Intergrapgh Pentium Pro >Date: Fri, 16 Feb 1996 13:58:05 GMT >For what it's worth, here's default benchmark render times on a >Intergraph 150MHz PentiumPro/64MB RAM TDZ-300. >DOF: 286 sec. (4:46) >Textures: 79 sec. (1:19) >Raytrace: 2181 sec. (36:21) >ZBuffSort: 210 sec. (3:30) As a point of comparision: System: Micron 133MHz Pentium, 256K cache, 32MB EDO RAM Tester: Erik Flom - ELF Works 3D Construction Co. File Win95 WinNT Dof.lws 6:27 6:17 Raytrace.lws 51:14 49:58 Textures.lws 2:29 1:45 ZBuffer.lws 6:56 4:40 Blade.lws 21:26 14:01 Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11908 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!news-feed.iguide.com!imci2!news.internetMCI.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-024.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: What Renders Faster? Date: 16 Feb 1996 17:52:01 -0700 Organization: Primenet Services for the Internet Lines: 22 Sender: root@primenet.com Message-ID: References: <4g2odo$43k@news2.widomaker.com> X-Posted-By: ip16-024.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4g2odo$43k@news2.widomaker.com> werched@.widomaker.com (Ched) writes: >From: werched@.widomaker.com (Ched) >Subject: What Renders Faster? >Date: 16 Feb 1996 20:11:36 GMT >What renders faster, my P-90 or my Amiga 2500 '40? I have Toaster 3.1, >but I want to use LW for NT. Can you use a PAR form the Amiga in an Intel >NT workstation? >Thanks, >Ched The P90 (assuming similar RAM). The Amiga PAR will not work on a PC. The TBC II-IV cards will work on a PC. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11909 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!krishna From: Glenn Saunders Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW4 Amiga resolution disappointing Date: 16 Feb 1996 22:42:02 -0700 Organization: Primenet (602)395-1010 Lines: 33 Sender: root@primenet.com Message-ID: <4g3pra$qoh@nnrp1.news.primenet.com> References: <4e7toi$4afa@news-s01.ny.us.ibm.net> <3120A219.41C67EA6@zeus.hud.ac.uk> X-Posted-By: krishna@usr5.primenet.com The mortal Satpal Chander wrote: : Platforms( X, Windows 95 etc) I agree though it isn`t the best programming in : the world. For Instance (in 3.5) LW opens up two screens even if you tell it : no to render to display Why!!. 1 becuse it uses one screen to display the : render stats WHY NOT DO IT IN A WINDOW ?????. The second screen in opened to I think that's just one screen. The render screen is interlaced, but doesn't take up the whole screen. It therefore acts like a pulldown window. Amiga image processors often use this too. But Amiga LW is much too chipram-hungry. If you do a long render, you have to worry about the (8?) color basic preview grayscale screen and the entire layout screen. What it should do is KILL the layout screen during rendering since it serves no function. NONE of the gadgets are active during rendering. All it's doing is eating chipram. And it would be nice if you could kill the grayscale preview and just have a status window on the WB, yes. LW can very easily hinder multitasking on a 1-meg AGNUS machine by virtue of the valuable chipram it sucks up for no useful purpose. Use HAM previews and you waste even more. : All In all It seems as though NewTek are going to abandon the AMiga ????? Supposedly they are revising Amiga LW 4. I'll give them the benefit of the doubt there. Odds are the PPC Amiga will be available by the time LW 5.0 is ready, so it will be quite possible that NewTek could release a PPC LW 5.0 for Amiga. It would be no more of a niche market than Alpha or SGI versions. Also, I must give NewTek credit for indeed giving Amiga LW distributive rendering. There was some doubt about this a long time ago, but they eventually did put it in. Article: 11910 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip041.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW: Opinions Please Date: 17 Feb 1996 21:40:01 -0700 Organization: Primenet Services for the Internet Lines: 29 Sender: root@primenet.com Message-ID: References: <4g5vrd$ler@darkstar.UCSC.EDU> X-Posted-By: ip041.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4g5vrd$ler@darkstar.UCSC.EDU> adamchry@cats.ucsc.edu (Adam Ives Chrystie) writes: >From: adamchry@cats.ucsc.edu (Adam Ives Chrystie) >Subject: Re: LW: Opinions Please >Date: 18 Feb 1996 01:36:45 GMT [snip] >Yes you can. Windows 95 users had some problems..but the solution can be >found on the net or this newsgroup..i do not have the details of how to >use it wih win 95..i reccommed getting windows NT..better os and it has a >new version which looks exactly like win95 commingout this year. [snip] >Adam >-- >---------------------------------- >Adam Chrystie LightWave 3D Animator >Cinema/Video Major, Senior >University Of California at Santa Cruz This guy was talking about a 16mb system. It seems Win95 would make more sense. Consider upgrading the OS when he upgrades the RAM. Right? Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11911 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in1.uu.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!pilot From: pilot@primenet.com (Richard Garrison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave 4.0 support NURBS? Date: 15 Feb 1996 19:25:01 -0700 Organization: Primenet Lines: 20 Sender: root@primenet.com Message-ID: <4g0ptt$6s7@nnrp1.news.primenet.com> References: <4fbt77$qrc@pacific.ics.uci.edu> <4ffsu1$rd0@nnrp1.news.primenet.com> X-Posted-By: pilot.phx.primenet.com X-Newsreader: News Xpress Version 1.0 Beta #4 In article , shf@netcom.com (Stuart Ferguson) wrote: >+-- pilot@primenet.com (Richard Garrison) writes: >| Stuart Fergueson mentioned B-Splines coming soon but no NURBS, apparently he >| didn't see a difference, I guess he's never used Alias because there is a big >| difference. > >I have messed around with Alias. Their spline UI is very nice, but >it could just as easily be built on top of B-splines as NURBS. Very >few tools seemed to require the full expressive power of NURBS. (One >of their interactive spline editing modes requires inverting large >matrices in real-time -- it's a good thing the display calculations >are on a separate pipeline!) I see your point. I did not realize it was a UI situation.A real spline modeler like Hash's would really shine in LW. Modeler is great for poly's but it would be nice to do character anims with nice bendable splines.Thanks for the education! Article: 11912 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!chi-news.cic.net!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 19 Feb 1996 19:22:28 GMT Organization: Syndesis Corporation Lines: 20 Message-ID: <4gailk$o90@homer.alpha.net> References: <4g54re$jat@homer.alpha.net> <4g6cc5$g4h@newsbf02.news.aol.com> NNTP-Posting-Host: s10c.globaldialog.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4g6cc5$g4h@newsbf02.news.aol.com>, stranahan@aol.com says... > >No - LightWave standalone for the PC was announced after the Play split. >Hell, LW standalone for the AMIGA was announced afterwards. ... >Discussions about 'stand >alone' date back years, remember - is there a point though? You seem to >think I want Play to come back - I don't. I want good marketing to come >back, and THAT's what I'm working on.... I was just trying to confirm the timeline, to see if there was a time when LW standalone had been announced, and when the old folks were still around. No other "point" involved. So maybe they'll start putting third-party flyers in the LW box. Although that helps the third-party market, what have the new marketing people announced that might improve *new* LW sales? - John Article: 11913 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!btnet!lince.lander.es!news From: Darr Newsgroups: comp.graphics.apps.lightwave Subject: SDK Date: Mon, 19 Feb 1996 19:20:37 +0100 Organization: D.O.T. Lines: 5 Message-ID: <3128BF75.7BBE@lander.es> NNTP-Posting-Host: ppp044.lander.es Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6a (Win95; I) The LW 4.0 SDK for Windows is great for Microsoft C. I employ Borland C for my programas. Has anyone translated the SDK code for a Borlando environment? Thanks in advance Article: 11914 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-022.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: off topic-but!! new pvr upgrade! Date: 15 Feb 1996 17:50:02 -0700 Organization: Primenet Services for the Internet Lines: 27 Sender: root@primenet.com Message-ID: References: <4ftdo2$auh@pipe1.nyc.pipeline.com> <4fvubm$1i6@newsbf02.news.aol.com> X-Posted-By: ip21-022.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4fvubm$1i6@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: Re: off topic-but!! new pvr upgrade! >Date: 15 Feb 1996 13:34:30 -0500 >This really isn't that off topic - the PVR and LightWave go hand in >hand... >_____________________________________________ >Lee Stranahan While we are talking about the PVR, today we received a new cable from DPS. This cable was unsolicited. All that came with it was a business card from Dave White. No letter. No explanation. The reason I mention this is because I have complained about the PVR cable previously. Well this new cable has all the look and feel of a properly designed quality device. It is clearly NOT hand-built and has a nice molded plastic connector that I expect will be much more durable. Very nice. Very much appreciated. Now, of course, I want two more to replace the others. :^) Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11915 Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-022.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave on Win 3.1? Date: 15 Feb 1996 18:00:04 -0700 Organization: Primenet Services for the Internet Lines: 25 Sender: root@primenet.com Message-ID: References: <4f51tk$e2c@news.cais.com> <4fla23$d67@news.cais.com> <4fspv9$d3k@news.cais.com> <4fvb24$207@hyperion.mfltd.co.uk> X-Posted-By: ip21-022.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] [snip] >(especially when a lot of texture maps are used). As for stability and >'flakeyness', I use LW on Win95 (with 16Mb), and have never had a >problem with it. It runs all of my software very well (graphics, >programming and games software etc.). >Cheers, >Iain. >email : iay@mfltd.co.uk This afternoon I had a SNII node running in the background rendering (doing reflection and shadow tracing). I was working in Elastic Reality. I opened up Photoshop to touch up a still. Closed Photoshop, rendered ER tests (thirty frames) multiple times. Kept ER open and brought up the PVR and imported the ER frames (multiple times). Played them (multiple times). (Actually, I had two ER instances open at times and LviewPro open off and on). I shut all this down except that I left the SNII node rendering (it had never stopped) when I left. This was under Win95 on a 32mb P100. Win 95 is not inherently flakey in my experience. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11916 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph From: Steph Greenberg Newsgroups: comp.graphics.apps.softimage,comp.graphics.apps.alias,comp.graphics.apps.lightwave Subject: Re: Help Develop a Standardized Quote Form Date: 16 Feb 1996 09:06:02 -0700 Organization: Primenet (602)395-1010 Lines: 41 Sender: root@primenet.com Message-ID: <4g2a1a$fdp@nnrp1.news.primenet.com> References: <2d7cc$13c0.1f@news.nmaa.org> <4fuaji$gn5@newsbf02.news.aol.com> X-Posted-By: steph@usr3.primenet.com Xref: zippy.cais.net comp.graphics.apps.softimage:593 comp.graphics.apps.alias:1095 comp.graphics.apps.lightwave:11916 FXMatte wrote: : In your very long post, one of the things you said was, "We are giving the : impression to our customers that this is a hobby not a profession." : Why would I want to subjugate myself to a "levelled playing field" of : quote submission when I can outsell, out perform or out market my : competition? This is all part and parcel of a free market economy. This is very true. Different individuals, and by extension companies, have very different skill sets. I've watched a good portion of the four volume "Golden Age of Looney Tunes" laser disc set frame by frame (thats five discs, two sides per disc). I've "backward engineered" a large part of it by drawing minutes frame by frame and creating timing sheets. I've done the same with silent two reelers, Disney features, etc. What I'm saying is I haven't met one other person in CGI who has *ever* done this type of thing to get good at CGI, and as a result I have a very different skill set worth different amounts of money to different people. For years, it wasn't worth anything to anybody. Some people I know are really good photographers, others former physicists. Someone proficient at gymnastics or dance will have different skills still. You can't standardize bids because in CGI, no two jobs are exactly alike. -- ------------------------------------------------------------------------------- Steph Greenberg "Old age and treachery beats youth and skill." steph@primenet.com Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. This article, post or Email letter may not be reprinted in any book or magazine, CDROM or other electronic media, or read or reprinted on any broadcast media without express permission from the author, in writing on paper with a hand written signature. ------------------------------------------------------------------------------- Article: 11917 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph From: Steph Greenberg Newsgroups: comp.graphics.apps.softimage,comp.graphics.apps.alias,comp.graphics.apps.lightwave Subject: Re: Help Develop a Standardized Quote Form Date: 16 Feb 1996 09:16:01 -0700 Organization: Primenet (602)395-1010 Lines: 54 Sender: root@primenet.com Distribution: world Message-ID: <4g2ak1$frc@nnrp1.news.primenet.com> References: <2d7cc$13c0.1f@news.nmaa.org> X-Posted-By: steph@usr3.primenet.com Xref: zippy.cais.net comp.graphics.apps.softimage:594 comp.graphics.apps.alias:1096 comp.graphics.apps.lightwave:11917 Bart Casiello wrote: : Three companies bid on the same project. Company A bids $5,000, company B bids $50,000 and : company C bids $100,000. Company B is the first to learn they are NOT the low bid. Unaware of the : total dollar discrepancy and eager to get this project company B lowers their price to the bare minimum. : Armed with questions provided by company C the customer calls company A. During the conversation : company A explains that they do not have the overhead of the other two companies and that they are : doing this project as a 'loss leader.' Unfortunately the customer has the responsibility of determining : who is right. The normal thought procedure is to check each quote to make sure the major components : are there. But when the customer is unfamiliar with the process and has no yard stick to compare : them to, how effective can this be? So the customer decides to go with the less experienced company A, who through lack of experience has to revise their animation several times and because the project is taking so long must take on additional work at the same time to avoid getting evicted from their apartment. : In the normal chain of events company C will not receive the bid because they are just too expensive. : Company B's only hope is that the buyer is afraid of going with the low bid. Nine times out of ten that : leaves company A the winner!? If this is really a problem, get out of the multimedia business. Salesmanship is a critical component of any business venture, and selling against a cheaper competitor is an important problem. I've lost bids against cheaper competitors. I've watched them work themselves to death for months without pay. : The usual conclusion of this story is that Company A will not be able to deliver the project as the : customer envisioned or in the time frame specified. : I am not pointing an accusing figure at any one company but at all of us. We are giving the impression : to our customers that this is a hobby not a profession. If we ever wish to attain the status of a credible : profession this can not continue. There is no difference between a guy with a computer in his bedroom and an artist with a drawing board in their bedroom. In the illustration world you have the same problems. If this is your problem, you need to make an effort to get more professional *clients*. -- ------------------------------------------------------------------------------- Steph Greenberg "Old age and treachery beats youth and skill." steph@primenet.com Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. This article, post or Email letter may not be reprinted in any book or magazine, CDROM or other electronic media, or read or reprinted on any broadcast media without express permission from the author, in writing on paper with a hand written signature. ------------------------------------------------------------------------------- Article: 11918 Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip041.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: 17 Feb 1996 20:55:02 -0700 Organization: Primenet Services for the Internet Lines: 53 Sender: root@primenet.com Message-ID: References: Summary: the Author rants on vaguely conspiracy based theories of Lightwave X-Posted-By: ip041.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] > I am not a great Science Fiction fan. I liked it quite a lot >while younger but was totally turned off at the age of 13 after reading the >hideously overwrought and superflous Foundation stuff written by that mutton >chopped muckracker of media mediocrity what's-his-name (sorry). I do >not prevent my students from following this line of thought in >lightwave animations though I try to discourage it. I believe the first >piece of fine art created with the assistance of a computer will >probably not be science fiction based. I belive if anything can be >called computer art at present it is the programs themselves and not >the results coming out of those programs. I believe that digital >animation has done nothing more than take the place of the optical >printer,animation stand, video SEG, model studio and whatever else was >used to make forgettable effects in mediocre science fiction work. > >Sincerely, >Francis A. Schmidt >scrubjay@netcom.com > Source: Random House Webster's College Dictionary, 1991 fine are n. a visual art created primarily for aesthetic purposes and valued for its beauty or expressiveness, specifically, painting, sculpture, drawing, watercolor, graphics, or architecture. .............................................................................. It sure beats me how a program could possibly be fine art since it is not a visual art and since it is almost always created for "practical" purposes rather than for aesthetic ones. While it is certainly possible that someone has written code so that they could contemplate its visual beauty, it is unlikely that this is a common occurence or that the writers of code for 3D animation had this in mind as their purpose. So I really am confused why Mr. Schmidt thinks that the "non-visual" code written to create these programs might be fine art, but that the visual images produced by the code at the direction of human operators/artists could not be. I find this very curious. I have dabbled in using "computer tools" to create images for their beauty alone, however, most of what I do would fall into the realm of commercial art. But I do know there is a local fellow who uses Imagine and he creates images simply for their aesthetic purposes (his name is Graham - I'm at a loss for his first name) and I'm sure he isn't the first to do so. Anyway, fine art has already been created with a computer. There is no "when" involved anymore. Additionally, the sci-fi animations being created today may not be fine art, but they are art. I'd add the definition of art to support that point, but somehow I don't think that Mr. Schmidt is particularly concerned with what words actually mean. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11919 Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip041.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 17 Feb 1996 21:03:02 -0700 Organization: Primenet Services for the Internet Lines: 26 Sender: root@primenet.com Message-ID: References: <31199201.6799@osu.edu> <4fd9vc$g97@newsbf02.news.aol.com> <4fuiaf$c4u@msunews.cl.msu.edu> <3124370D.1C4E@osu.edu> <4g5b8i$ojt@hermes.acs.unt.edu> X-Posted-By: ip041.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] [snip} >Why I Don't Use LW... >(I really like some of the features of LW, but.....) [snip] >-3DS (and MAX)- handles network rendering.- >I can render on every machine I can hook to the Net with only one liscence. >This is a serious plus, especially since LW is slower to begin with. MAX >also promises certain features like an Optimizer that LW doesn't offer. >anyway just my $.02 >steve Just thought you might like to know that LW does support network rendering with only one license. Network rendering IS a great feature. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11920 Path: zippy.cais.net!news.cais.net!wb3ffv!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip041.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: VOYAGER EFFECTS Date: 17 Feb 1996 21:19:01 -0700 Organization: Primenet Services for the Internet Lines: 26 Sender: root@primenet.com Message-ID: References: <824604507.3430@close-to.demon.co.uk> X-Posted-By: ip041.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <824604507.3430@close-to.demon.co.uk> geoff@close-to.demon.co.uk (GEOFF WILSON) writes: >From: geoff@close-to.demon.co.uk (GEOFF WILSON) >Subject: VOYAGER EFFECTS >Date: Sun, 18 Feb 1996 00:48:25 GMT >I SEEM TO REMEMBER READING SOMEWHERE THAT LIGHTWAVE WAS USED ON STAR >TREK VOYAGER, CAN ANYBODY CONFIRM THIS? >IF SO DOES ANYBODY KNOW WHAT PLUG-INS WERE USED TO GENERATE THE SOLAR >FLARES COMING OF THE SUN, AND SWIRLING PARTICLE CLOUD THAT VOYAGER >FLIES THROUGH. >GEOFF WILSON LightWave was used on parts of the lead in to Voyager. The cloud that Voyager flies through was not done in LightWave. What you see on the telly is actually a composite of output from a number of programs. As I recall, LightWave was responsible for the planets. I could be wrong about this though. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!! Article: 11921 Newsgroups: comp.graphics.apps.lightwave Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Info on programing plugins for LW? Message-ID: Organization: The Blue Planet References: <4g45om$kld@lantana.singnet.com.sg> Date: Mon, 19 Feb 1996 21:59:54 GMT Lines: 15 Sender: shf@netcom12.netcom.com +-- Eddie writes: | What do I need, what programming language to use, do I need to | order SDK from NewTek. Any tips or books around to give me a | jump start? Any help would be appreciated. The SDK is included on the LightWave CD-ROM, and is also freely available by ftp from ftp://ftp.netcom.com/pub/lw/lwsdk. Plug-ins are written in C and you will get best results with MSVC++ on Win32 and SAS/C on the Amiga. Any compiler will work on the SGI. There is also a mailing list where you can get your questions answered. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 11922 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave manual Date: 19 Feb 1996 22:55:05 GMT Organization: AccessOne Lines: 13 Message-ID: <4gav49$f59@news.accessone.com> References: <4gae8t$cj2@cloner2.ix.netcom.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > twilcox@ix.netcom.com(Timothy Wilcox ) writes: > buy the software......you get a manual..... > > :) Indeed. Nicely said. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 11923 Path: zippy.cais.net!news.cais.net!wb3ffv!explorer.csc.com!aplcenmp!netnews.jhuapl.edu!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: chaubensak@aol.com (CHaubensak) Newsgroups: comp.graphics.apps.lightwave Subject: Re: NewTek Appears Healthy To Me Date: 19 Feb 1996 17:15:50 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 17 Sender: root@newsbf02.news.aol.com Message-ID: <4gasqm$41c@newsbf02.news.aol.com> References: <4g9e00$id8@newsbf02.news.aol.com> Reply-To: chaubensak@aol.com (CHaubensak) NNTP-Posting-Host: newsbf02.mail.aol.com Lee, >>Do you think people will just believe anything you say because you say it, despite the evidence to the contrary? You can ask me this with a straight face? I think part of NewTek's problems relating to marketing LightWave began with the $995 price, which I believe you came up with. Nice job. Donetta had little or no budget for marketing last year, and yes, they could have done better. But, to say that all the good things that happened at NewTek during Donetta's reign as Marketing Director were because you, or other people were calling the shots is down right laughable. Brent Article: 11924 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie Newsgroups: comp.graphics.apps.lightwave Subject: Re: Science Fiction Ghetto - Lightwave Date: Mon, 19 Feb 1996 15:47:06 +0000 Organization: University Of California at Santa Cruz Lines: 12 Message-ID: <31289B7A.5058@cats.ucsc.edu> References: <4g6im4$ijp@newsbf02.news.aol.com> <4g7kj2$sbd@news.cais.com> NNTP-Posting-Host: tsa-11.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Michael D. Bartman wrote: > > Remember the old saying? "Those who can, do. Those who can't, teach. > Those who can't teach, criticize." > Come now..let's not bash the teaching profession..I know many theoretical type teaches who can do..and they have pieces that are just fucking awesome..one you look past some of their jumbles monolouges and see what the heck they are babbling about...it is mind blowing sometimes..I'll post some good "intellectual type" productions shortly... Article: 11925 Path: zippy.cais.net!news.cais.net!primus.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!arrington.dscnet.com!user From: jpburns@crl.com (James Burns) Newsgroups: comp.graphics.misc,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: Outputting to video???? Date: Mon, 19 Feb 1996 18:50:22 -0500 Organization: CRL Dialup Internet Access Lines: 24 Message-ID: References: <4g4r8s$sok@news1.wolfe.net> NNTP-Posting-Host: crl13.crl.com Xref: zippy.cais.net comp.graphics.misc:6462 comp.graphics.apps.lightwave:11925 comp.graphics.animation:30975 >In Article<4g4r8s$sok@news1.wolfe.net>, >write: >> Need some advice. {stuff deleted} > > >> Also, any info on companies that would convert a computer >animation at a >> higher res (1280 X 1024 to Betacam SP, etc) would be ^^^^^^^^^^^^^^^^^^^^^^^^^ That would be quite a trick. NTSC D1 (digital Component) video is 720 X 486 pixels, I'd imagine that BetaSP would be similar (in an analog component video sort of way...). Video will not deal with print-like resolutions... -- James Burns Graphic Designer for Television, Bon Vivant HTTP://www.crl.com/~jpburns Article: 11926 Path: zippy.cais.net!news.cais.net!news.iac.net!news.intercon.com!udel!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: pmshark@aol.com (PMshark) Newsgroups: comp.graphics.apps.lightwave Subject: Good Reviews Date: 19 Feb 1996 19:42:31 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 25 Sender: root@newsbf02.news.aol.com Message-ID: <4gb5dn$7c3@newsbf02.news.aol.com> Reply-To: pmshark@aol.com (PMshark) NNTP-Posting-Host: newsbf02.mail.aol.com I know some people are upset with NewTek's marketing strategy's. Personally, I think they've done an o.k. job. I would say more about it, but I'm not a marketing genius. All I can say is that I as a buyer put a lot more worth on a positive review article written in a magazine like "Interactivity", "Digital Video", or "Multimedia Producer", "PC Graphics and Video", and "Millimeter" than I do on a simple add that simply says "Hey, we've got a product and it's good, so buy it." To me, it seems that NewTek's strategy of "build a good product and people will notice" has paid off. LightWave have has gotten top honors in all these magazines. And no, I'm not saying it's good JUST because these articles say it's good, I also have used it myself and have friends around the country who believe it also good. The articles just serve to support the feeling. And, I doubt if NewTek had to pay a penny for these good reviews, pretty saavy marketing if you ask me. PEACE:) PJ PMshark@aol.com Visual Designer "Look and you will find it--what is unsought will go undetected" SOPHOCLES